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What Never Was (PC cover
Game Box forWhat Never Was (PC)

What Never Was PC

A first-person adventure in which we play the role of a young girl trying to solve the mystery of the past of her deceased great-grandfather. What Never Was inspired by Nordic mythology and the work of H.P. Lovecraft.

Adventure | FPP | free-to-play | logical elements | indie games

What Never Was Release Date PC

11January2019

11January2019

Steam

developer: Acke Hallgren publisher: Acke Hallgren Official website

English language game language: English

What Never Was is a first-person adventure game that takes place in modern times. The story presented in this production is inspired by Nordic myths and the work of the horror master H.P. Lovecraft, which is often adapted into video games. Acke Hallgren, a former employee of Avalanche Studios, is responsible for developing this production. What Never Was is the first title to be created under his leadership (but it is not an independent project - other people were also involved in its creation).

Plot

Howard James Wright dies of old age at the end of the first decade of the 21st century, leaving behind a rich collection of old books, memoirs and other relics of the past. When his great-grandson Sara undertakes the task of cleaning the attic occupied by the man, she discovers that not everything is as it seems.

Mechanics

In What Never You we observe the action from first-person perspective. The mechanics of this title are inspired by such games as Myst or The Longest Journey. Playing the role of Sarah, the player explores the attic, examins items, reads entries in books and diaries and solves logic puzzles. The aim of the game is to discover the mysterious past of the great-grandfather of the girl. It should be noted that the game is rather short - it can be completed in one evening.

Game modes

We can only play What Never You solo, as the creators did not prepare any multiplayer mode.

Technical aspects

What Never You features attractive, three-dimensional visuals. The game is powered by the popular Unreal Engine 4 engine, which provides a high-quality visual experience. Both the game world and character models have been prepared with great attention to detail. Realistic and atmospheric lighting also makes a great impression. It is worth noting that Acke Hallgren's production was released in a free-to-play model.

Last updated on 16 January 2019

Game mode: single player  

Age restrictions What Never Was: 16+

What Never Was System requirements

PC / Windows

PC / Windows

  • Minimum:
  • Dual Core 2.5 GHz
  • 4 GB RAM
  • graphic card 1 GB GeForce GTX 460 or better
  • 700 MB HDD
  • Windows 7 64-bit
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