We Are Doomed
Release Date: April 17, 2015
Action, 2D, indie games, shoot 'em up, shooters, singleplayer
Steam
An old school shooter based on arcade classics from the Canadian team Vertex Op. We Are Doomed doesn’t have any plot, and we control a small group of polygons trying to break through a group of enemy polygons. Our main weapon is a powerful laser cannon, which can be charged to shoot more powerful attack, but at the price of deactivating it for a few seconds. There are two main game modes.
Videos and Screens
We Are Doomed Description
We Are Doomed for PSV, PS4 and etc. is an old school shooter based on arcade classics. It is a debut of Canadian studio Vertex Poop and, in fact, has been developed almost entirely by one man – Mobeen Fikree.
Game mechanics
PSV, PS4 and etc.’s version of We Are Doomed features no plot whatsoever, focusing solely on gameplay. Players control a small unit of polygons and face hordes of similarly shaped enemies. Their main weaponry is a powerful laser cannon with two modes, the second allowing firing a powerful energy shoot, though at the cost of deactivating the whole weapon for a few seconds. The game is a member of the so-called twin-stick shooter, meaning aim and movement controls are independent from each other.
Game modes
We Are Doomed offers two types of gameplay. One is Wave Mode that requires players to survive thirty waves of opponents, each being a challenge in its own right. They differ not only in their strength, but also types of attacking units and tactics they use. Another option is Endless, where players face infinite number of enemies. Obviously, winning is impossible and – sooner or later – every player will make one mistake too much, ending a sessions. Because of that, the objective is to survive for as long as possible to beat records, both our and of every other user.
Technical aspects
We Are Doomed has been designed with simple three-dimensional visuals, with single-colored polygons and many light effects. Battles are accompanied by electronic music composed by Robby Duguay.
Last updated on March 29, 2017
We Are Doomed Summary
Platforms:
PC / Windows April 21, 2015
Switch August 13, 2020
PlayStation 4 April 17, 2015
Xbox One April 17, 2015
PlayStation Vita February 9, 2016
Developer: Vertex Pop
Publisher: Vertex Pop
We Are Doomed System Requirements
PC / Windows
Minimum: Intel Core 2 Duo 1.6 GHz, 1 GB RAM , graphic card OpenGL 2.0, 60 MB HDD, Windows XP/Vista/7/8/10