We Are Doomed

We Are Doomed

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Release Date: April 17, 2015

Action, 2D, indie games, shoot 'em up, shooters, singleplayer

100%

Steam

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An old school shooter based on arcade classics from the Canadian team Vertex Op. We Are Doomed doesn’t have any plot, and we control a small group of polygons trying to break through a group of enemy polygons. Our main weapon is a powerful laser cannon, which can be charged to shoot more powerful attack, but at the price of deactivating it for a few seconds. There are two main game modes.

We Are Doomed for PSV, PS4 and etc. is an old school shooter based on arcade classics. It is a debut of Canadian studio Vertex Poop and, in fact, has been developed almost entirely by one man – Mobeen Fikree.

Game mechanics

PSV, PS4 and etc.’s version of We Are Doomed features no plot whatsoever, focusing solely on gameplay. Players control a small unit of polygons and face hordes of similarly shaped enemies. Their main weaponry is a powerful laser cannon with two modes, the second allowing firing a powerful energy shoot, though at the cost of deactivating the whole weapon for a few seconds. The game is a member of the so-called twin-stick shooter, meaning aim and movement controls are independent from each other.

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Last updated on March 29, 2017

Videos and Screens

We Are Doomed Summary

Platforms:

PC Windows

PC Windows April 21, 2015

PlayStation Vita

PlayStation Vita February 9, 2016

PlayStation 4

PlayStation 4 April 17, 2015

Xbox One

Xbox One April 17, 2015

Nintendo Switch

Nintendo Switch August 13, 2020

Developer: Vertex Pop

Publisher: Vertex Pop

We Are Doomed System Requirements

PC Windows

PC / Windows

Minimum: Intel Core 2 Duo 1.6 GHz, 1 GB RAM , graphic card OpenGL 2.0, 60 MB HDD, Windows XP/Vista/7/8/10