Warlords: Battlecry Video Game Series
Video Games Encyclopedia by Gamepressure.com
Warlords: Battlecry III
Strategy 17 May 2004
The third part of a series of strategy games with cRPG elements taking place in the magic-filled world of fantasy Etheria. This time players can take part in the great war that takes place between the united races of the north and the southern Ssrathi Empire.
Warlords: Battlecry II
Strategy 12 March 2002
Warlords: Battlecry II is a continuation of the Real-Time Strategy (RTS) with cRPG elements released in 2000, developed by the Strategic Studies Group development team. The action of the game was set in the fantastic world of Etheria, torn apart by conflict, in which 12 races participate. The player chooses the faction, which will be controlled by the character of the main character.
Warlords: Battlecry
Strategy 05 July 2000
Warlords: Battlecry is a real-time strategy (RTS) produced by the Strategic Studies Group's team with a blend of cRPG. The action of the game was set in the fantasy world. The player directs the actions of the hero, who has to destroy two Tears of Heaven before they bring the catastrophe to the inhabitants of Dawn Island. The title uses elements of Dungeons & Dragons feature system mechanics.