War Wind

War Wind

PC

Release Date: October 23, 1996

Strategy, fantasy, RTS, multiplayer, singleplayer, internet, LAN

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A fantasy-based real-time strategy, inspired in many ways by the cult Warcraft series. In the game we move to the planet Yavaun, to the very middle of the conflict of four warring races, each of which is characterized by different specificity of the fight and pursues its own specific goals.

War Wind is a real-time strategy modelled on Blizzard's cult cycle of Warcraft, maintained in the realm of fantasy and taking us to the very middle of a conflict of four conflicted races. DreamForge Intertainment studio is responsible for its creation, known for Chronomaster adventures and highly acclaimed RPG games such as Ravenloft, Menzoberranzan or Anvil of Dawn.

The action takes place in the fictional world of Yavaun, where the most developed race of Tha'Roon leads. Oblinoxi, who specializes in combat, and Eaggra, the wood-like builder, remain at her service. Crushed by centuries of race, having had enough slave labor under Tha'Roon rule, they start a rebellion that leads to an open war across the land. It is then that the fourth race of mysterious mystics Shama'Li appears on the horizon, which, guided by an ancient prophecy, strives to end the conflict and unite the opposing parties.

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Last updated on August 14, 2015

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War Wind Summary

Platforms:

PC Windows

PC Windows

Age restrictions: 12+

War Wind System Requirements

PC Windows

PC / Windows

Recommended: Pentium 60, 16 MB RAM, Karta grafiki 1 MB, 5 MB HDD, Windows 95