Wanted: Weapons of Fate is a third-party view shooting (TPP), produced by the Grin studio's development team. The main character of the game is a young accountant named Wesley, endowed with supernormal abilities to use weapons. The creators divided the game into 9 stages, during which the players have the opportunity to demonstrate their ability to turn off the missile flight path.
Videos and Screens
[1:26] Wanted: Weapons of Fate launch movie
[2:40] Wanted: Weapons of Fate Developer Diary #3
Wanted: Weapons of Fate Description
Based upon Mark Millar’s graphic novel series and helmed by stunning visualist director Timur Bekmambetov — creator of the most successful Russian film franchise in history — Wanted tells the tale of one apathetic nobody’s transformation as he is introduced to a new life and new powers that he never knew existed. With the film’s successful release, the world has been introduced to a hero for a new generation: Wesley Gibson.
The Wanted video game will feature intense third-person action, taking combat to a new level with iconic moves — such as “curving bullets” and “Assassin Time” — drawn directly from the film, as well as an innovative, multi-layered cover mechanic. The storyline of the game will pick up where the movie leaves off, providing fans with another chapter to explore both Wesley’s journey into becoming an überassassin and the epic fiction of the Fraternity.
Last updated on August 14, 2015
Wanted: Weapons of Fate Summary
Platforms:
PC / Windows
PlayStation 3
Xbox 360
Developer: Grin
Publisher: Warner Bros. Games
Wanted: Weapons of Fate System Requirements
PC / Windows
Recommended: Core 2 Duo 2.33 GHz, 1 GB RAM, graphic card 512 MB (GeForce 8800 or better), 5 GB HDD, Windows XP SP2/Vista
Xbox 360
Uses: Xbox Live