Unreal Championship 2: Liandri Conflict

Unreal Championship 2: Liandri Conflict

Xbox

Release Date: April 18, 2005

Action, FPP, science fiction, FPS, shooters, Xbox exclusive, multiplayer, singleplayer

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The continuation of Unreal Championship from 2002, which is an Xbox-only spin-off of a popular series of multiplayer FPP shooters. The main plot of Unreal Championship 2: Liandri Conflict revolves around Anubis, a fighter attempting to destroy the dangerous Liandri Corporation.

Unreal Championship 2: The Liandri Conflict for XBX is a continuation of one of the greatest FPP shooters released on Microsoft console. The title is characterized by adding new melee fighting elements, absent from previous installments. The game was developed by Epic Megagames, while the duties of the distributor were undertaken by Microsoft Game Studios.

Mechanics

Unreal Championship 2: The Liandri Conflict is an action game, which we experience from a first person perspective of a currently chosen hero. One of the main differences between the previous installments is the ability of melee fighting, acquired by all characters taking part in the circus created by Epic Megagames. It’s an uncommon addition, appearing for the first time in “Unreal” series. It allows players to create new techniques of silent or spectacular elimination. When we decide to use the new melee system, the camera changes its position, switching from FPP mode to TPP mode. Such a great addition had to influence the people responsible for creating the levels. Each of the maps used in the game (more than 40) was created mainly with melee fighting in mind, but classic FPP fans shouldn’t be disappointed.

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Last updated on September 6, 2016

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Unreal Championship 2: Liandri Conflict Summary

Game Series: Unreal

Platforms:

Xbox

Xbox

Developer: Epic Games

Publisher: Midway Games

Unreal Championship 2: Liandri Conflict System Requirements

Microsoft Xbox

Xbox

Supports: link-cable, Xbox Live!