
UnderMine
Release Date: August 6, 2020
Action, fantasy, roguelike, RPG elements, 2D, dungeon crawler, top-down, indie games, action adventure, singleplayer
OpenCritic
A roguelike, in which we play the role of miners traversing an extensive mine. In UnderMine, we explore the undergrounds, fight against enemies and help the characters we meet, gradually growing in strength and facing increasing threats.
UnderMine is a roguelike, made as an action adventure game with RPG elements. The game, inspired by productions such as The Binding of Isaac and Rogue Legacy, was developed by the independent Thorium studio and published by Fandom.
Plot
In UnderMine, we play the role of a poor miner who dreams of countless riches. The hero, who works in a large mine, is one day given the task of locating the source of powerful shocks felt throughout the complex. The brave hero goes deeper and deeper, faces numerous threats and rescues those in need. If he dies in this... well, his place will be taken by another miner who will use the property he left behind and (maybe) do better.
Mechanics
In UnderMine the action is shown from the bird's eye view. We spend most of our time here in the procedurally generated undergrounds. The mine is full of secrets, so it is worth looking into every corner, for hidden passages, and sometimes also using explosives; thanks to them, we can, for example, get rid of selected walls or other obstacles standing in our way. In addition, on the way we meet NPCs requiring rescue. If we help them, they will retreat to our base camp and open their shops and workshops where we can prepare for the next expedition, getting useful equipment and various improvements.
This is all the more important because the deeper we go, the greater the dangers we meet. Fights with enemies that are at the forefront of all kinds of monsters are dynamic, and while the standard enemies are not too dangerous (provided they don't have an overwhelming numerical advantage over us), bosses much more powerful than them have much greater attack strength and resistance to damage. For this reason, during the fight we have to show not only dexterity and reflexes, but also skillfully use the powers of the possessed items; the items can additionally be combined into powerful objects. Apart from that, from time to time we meet chapels on our way, where we can "pray" for a certain buff (or take out a debuff like a curse).
Despite the fact that in this game permadeath mechanics has been implemented and death results in the necessity to start the crossing from the beginning, we do not stay empty-handed after each start of the game. The next miners receive the whole property of their predecessors, so regaining the loss is not so painful.
Technical aspects
UnderMine has colourful two-dimensional graphics in a style reminiscent of 16-bit era.
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Videos and Screens
[1:45] UnderMine launch trailer
[1:45] UnderMine trailer #1
Chalgyr's Game Room: 8.2 / 10 by Richard York
Overall Undermine is a really good roguelike with a lot of well implemented mechanics. Is it breaking any molds? Not really, but the implementation was well done. The environments are large enough that you don't feel guided, but stages are small enough that you don't start getting frustrated being in the same location. There are plenty of randomized power boosts, and the upgrade system is pretty fair about when you need upgrades vs. How much they cost. While my luck may have screwed me over, there wasn't a design choice that did. I was really pleased with Undermine as a roguelike, and with the shorter nature of the stages, it lends itself really well to the Switch and its portable nature.
KeenGamer: 8 / 10 by Kole Taylor
UnderMine smashes, blasts, and hurls its way onto the PlayStation scene, bringing with it a nearly endless dungeon crawling, roguelite adventure. So grab your trusty pickaxe, stuff as many bombs as you can fit into your pockets, and get ready to assume the role of a countless series of generic peasants who will soon meet their untimely demise. There is a surprising amount of fun to be had dying over and over in this UnderMine PS4 review.
CFG Games: 3.5 / 5 by Kallista Kaines
A frustratingly addictive fun action-adventure RPG
GAMERS Score
Average score from 31 votes.
UnderMine Summary
Early Access:August 20, 2019
Game Series: UnderMine
Platforms:
PC / Windows August 6, 2020
Switch February 11, 2021
PlayStation 4 March 30, 2021
Xbox One August 6, 2020
UnderMine System Requirements
PC / Windows
Minimum: Dual Core 2.4 GHz, 4 GB RAM, graphic card 1 GB Intel HD or better, 2 GB HDD, Windows 7 64-bit
Recommended: Dual Core 3.2 GHz, 8 GB RAM, graphic card 1.5 GB GeForce GTX 480 / 2 GB Radeon HD 5870 or better, 2 GB HDD, Windows 10 64-bit

Sequel to Game About Miners Dreaming of Riches Confirmed; UnderMine 2 to Expand on Charms of Original
Thorium Studio released the first trailer for UnderMine 2. The second installment of the hit game will bring some new features, which modders will enjoy.
video games
Maciej Gaffke
April 14, 2024