Theme Park World

Theme Park World

Sim Theme Park

PCPlayStation

Release Date: November 3, 1999

Strategy, economic, sandbox, amusement park builder, singleplayer

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Theme Park World is an economic strategy developed by the team at Bullfrog Productions to play the role of the director of a virtual theme park. The player can not only manage the amusement park, but also design its attractions, and even visit it and play in it.

Designed by outstanding strategy game specialists, Bullfrog Productions studio (authors of Dungeon Keeper and Populous), Theme Park World is the third installment of the Theme series and a direct continuation of Theme Park from 1994. The game brings a number of novelties and challenges for the fans of the genre.

Mechanics

Theme Park World is an economic strategy in which the main objective is to design the next generation of theme parks from scratch to generate huge revenues and attract thousands of tourists. Achieving this goal requires a lot of work and involves different tasks. Starting with the proper management of available budget and ticket revenues, through the planning of individual stands and attractions within the available area, to taking care of staff and customer satisfaction, and research into new forms of entertainment. Production offers a wide range of options for influencing the operation of the facility, even allowing players to decide on the level of prices in open stores.

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Last updated on June 25, 2019

Theme Park World Summary

Platforms:

PC / Windows

PC / Windows November 3, 1999

PlayStation 1

PlayStation 1 March 22, 2000

Age restrictions: none

Theme Park World System Requirements

PC / Windows

PC / Windows

Recommended: Pentium II 266MHz, 64MB, card dzwiekowa, graphic card