Starshatter: The Gathering Storm
Release Date: October 18, 2006
Simulation, science fiction, multiplayer, singleplayer, internet, LAN
Starshatter: The Gathering Storm is a continuation of an interesting combination of space simulator and real-time strategy, released in mid-2004. At the beginning of the game we play as an ordinary pilot of an interplanetary fighter or captain of a small frigate. However, with the successes of successive missions, we will be promoted in the hierarchy.
Videos and Screens
[4:16] Starshatter: The Gathering Storm #2
[3:59] Starshatter: The Gathering Storm #1
Starshatter: The Gathering Storm Description
Starshatterâ„¢ represents the next generation of space combat simulation games. Starshatterâ„¢ extends the gameplay concepts of the classic sims by combining fighter and starship combat in a single game. Starshatterâ„¢ also integrates elements of real-time-strategy games by allowing fleet commanders to direct the battle on a tactical level.
* Small Frigates are used for air defense. They can shoot down enemy fighters and torpedoes with rapid fire plasma cannon and interceptor missiles.
* Destroyers are attack platforms that can engage enemy ships one-on-one or in small groups.
* Cruisers are the backbone of the fleet's attack capability. They carry devastating firepower that can effectively engage any size target; even a military battle station.
* Carriers are the cornerstone of the fleet. They deliver fighters and strike ships to the scene of action, and they coordinate the entire battle plan.
Last updated on August 14, 2015
Starshatter: The Gathering Storm Summary
Platforms:
PC / Windows
Developer: Destroyer Studios
Publisher: Slitherine / Matrix Games
Age restrictions: 12+
Starshatter: The Gathering Storm System Requirements
PC / Windows
Recommended: Pentium 4 2.4 GHz, 1 GB RAM, graphic card 64MB (GeForce 3 or better), 700 MB HDD