Space Invaders Evolution

Space Invaders Evolution

PlayStation

Release Date: November 3, 2006

Arcade, FPP, PlayStation exclusive, multiplayer, singleplayer, LAN

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Space Invaders Evolution by Rising Star Games is a game to launch a new series called Evolution. Its assumption is to renew the classics of electronic entertainment by dressing games in new robes, appropriate to the capabilities of modern equipment.

Space Invaders Evolution encapsulates the Evolution ethos by taking the original concept onto entirely new ground with its Future Mode. Here the basic concept of Taito's iconic shooter is transposed, mutated and evolved into an entirely new game. By combining furious shooting action with multiple viewpoints and incorporating rhythm action elements to add an unexpected edge to the gameplay, Space Invaders Evolution marks a genuine evolution of the game design into a new concept only possible on modern hardware. Keeping the game’s original premise of repelling an invasion, this time the battle is fought in space with the player controlling a mobile cannon moving along an orbital path. Your main objective is subtly different as levels are completed by destroying an elusive mother ship rather than simply clearing the screen of enemies. The catch is that this crucially important vessel can only be harmed by executing special attacks fuelled by items harvested from destroying wave after wave of invaders that it constantly seeds.

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Last updated on August 14, 2015

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Space Invaders Evolution Summary

Space Invaders Evolution System Requirements

PlayStation Portable

PlayStation Portable

Supports: memory card 32 MB