Space Hulk: Ascension

Space Hulk: Ascension

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Release Date: November 12, 2014

Strategy, science fiction, turn-based, Board & card, Warhammer 40,000, tactics, multiplayer, singleplayer, internet

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A refreshed and enhanced version of Space Hulk, a turn-based strategy game created by Full Control, which builds upon a popular board game experience. The game offers 3 campaigns comprising over 100 missions, during which the players get to lead Space Marine Terminators to battle against Tyranid Genestealers.

Videos and Screens

[1:22] Space Hulk: Ascension launch trailer

Space Hulk: Ascension Summary

Platforms:

PC / Windows

PC / Windows November 12, 2014

PlayStation 4

PlayStation 4 October 4, 2016

Xbox One

Xbox One April 20, 2018

Developer: Full Control

Publisher: Full Control

Space Hulk: Ascension System Requirements

PC / Windows

PC / Windows

Minimum: Intel Core 2 Duo E8200 2.66 GHz/AMD Athlon 64 X2 6000 3.0 GHz, 2 GB RAM, graphic card 1 GB GeForce GTX 460 or better, 15 GB HDD, Windows 7

Recommended: Intel Core 2 Quad Q8400 2.66 GHz/AMD Phenom II X4 940 3.0 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 560 Ti or better, 15 GB HDD, Windows 7

Game Expansions for Space Hulk: Ascension

Space Hulk: Ascension - Salamanders

Expansion

Strategy

February 24, 2015

The second official DLC for Space Hulk: Ascension - a turn based science-fiction strategy game created by Full Control as an attempt to translate the popular Space Hulk board game, set in the Warhammer 40K universe, into a video game setting. This time around, the players get to control a new Space Marine faction – the Salamanders chapter. The new story campaign includes twenty missions, in which the Salamanders attempt to retrieve the precious Tomes of Fire and punish those who profaned them. The Salamanders expansion introduces new special abilities and tactical options building on the Salamanders squad members’ biggest advantage – Fire Resistance trait resulting from their modified DNAs. The last but not least among the novelties delivered by this add-on is a set of twenty new Flash Missions.

Space Hulk: Ascension - Salamanders

Space Hulk: Ascension - Imperial Fists

Expansion

Strategy

December 18, 2014

The first DLC for Space Hulk: Ascension, a game developed by Full Control. The Imperial Fists expansion delivers a completely new faction: the titular Imperial Fists chapter, as well as a story campaign tailored to the Fists, adding 15 new missions to the entire experience. The main objective is to retrieve an ancient imperial spaceship from the hands of Genestealers. What is more, the Imperial Fists add-on features 20 new Flash Missions, in which one can lead to battle either the new Space Marine chapter or the ones from the base game. Even though the gameplay has not been revised significantly, Space Hulk: Ascension – Imperial Fists introduces powerful Tarantula Sentry Turrets, available in two versions with different spin angles and clip sizes.

Space Hulk: Ascension - Imperial Fists

Space Hulk: Ascension - Dark Angels

Expansion

Strategy

April 15, 2014

The third DLC for Space Hulk: Ascension, which, along with the two previous expansions (Imperial Fists and Salamanders), was developed by Full Control. In this add-on, the players get to control an elite Space Marine faction – The Dark Angels chapter, whose main objective is to eliminate the Tyranids preparing a full-scale assault on the planet of Corinth from the space hulk orbiting around it. The story campaign includes twenty new missions. Additionally, the Flash Mission game mode has been expanded by 20 new scenarios. When adding the new features, the developers did not omit the gameplay mechanics, introducing new plasma weapons, available in the battlefields, as well as the aforementioned Dark Angels chapters, whose members - the Apothecaries - serve as support units.

Space Hulk: Ascension - Dark Angels