Steam
Smash Cars are skill races of remote-controlled off-road car models, held in wilderness and difficult terrain. The routes of individual rallies are full of obstacles in the form of rocks, houses or people, and players have a lot of freedom in choosing shortcuts.
Videos and Screens
GAMERS Score
Average score from 556 votes.
Smash Cars (2003) Description
R.C. Cars is an arcade racer where the player drives an R/C car over off-road levels that closely reproduce the real world. Within the race the player comes across people, animals, cars and a variety of real-life obstacles. The player drives his small radio-controlled car in an environment where daily life is in its full swing. He needs to overtake his opponents and finish first.
Features
* R/C cars with magnificent racing physics
* Boost and jump features
* Animated people and animals, interactive objects, full-scale cars, waves etc. hindering the toy cars on the track
* Championship mode: a player wins prize money for placing in the race and can purchase car upgrades, participate on further tracks etc.
* Shortcuts on all tracks enhance replayability and keep player's interest in passing the tracks
* The game provides a never seen before quality of realism of the suspension model and its physics. This brings on a new level of feeling to control and suspension reaction in driving simulators.
* Enrichment of the race genre with a large number of interactive animated characters, animals and props. The characters are not simple obstacles but real AI-driven non-playable opponents that actively react to the car actions (they try to kick or even seize and throw the car off the track, etc.).
* Many in-game scale-defining objects emphasize size difference between the car and the real world.
* Physics engine outperforms majority of car simulators currently on the mass market.
* The player controls car jumps in addition to ordinary car driving.
* Multiple shortcuts hidden on the tracks make for a more exciting racing and add more intrigue to overcoming opponents.
* Knocking over and hitting loose objects located on the track allow the player to pick up bonuses
Last updated on August 14, 2015
Smash Cars (2003) Summary
Platforms:
PC / Windows November 30, 2002
PlayStation 2 August 8, 2003
Developer: Creat Studios
Publisher: Fulqrum Games / 1C Entertainment
Smash Cars (2003) System Requirements
PlayStation 2
Uses: memory card 8MB