Shape of the World
Release Date: June 5, 2018
Adventure, FPP, crowdfunding, indie games, experimental/artistic, exploration games, singleplayer
Steam
An experimental, first-person adventure game created by Hollow Tree Games – an independent, Canadian developer. Shape of the World does not offer a plot as such; rather, it focuses on delivering a certain visual experience. The player takes on the role of a nameless traveler who introduces different changes to the world around along his way.
Videos and Screens
[0:41] Shape of the World trailer #1
Shape of the World Description
Shape of the World for PC, XONE and PS4 is an ephemeral, first-person adventure game requiring the player to explore a procedurally generated game world and observe it as it changes. The game received a crowd-funding support on Kickstarter and it was created by Hollow Tree Games - an independent Canadian studio founded by experienced gamemakers.
Mechanics
Shape of the World for PC, XONE and PS4 does not offer a plot as such - rather, the gameplay here delivers the player with a distinct visual experience. Assuming the role of a nameless traveller, the player explores the game world, which changes as an effect of one's presence. The changes are both passive (taking place simply as the player follows the designated path) and active. In the latter case, the player shapes the surroundings by giving different colors to places and deciding how much vegetation should there grow.
When revisiting in-game places the player has once been to, they can notice that for instance, trees grow in a completely different manner now. Additionally, special obelisks are scattered throughout the game world - the player is led to these objects by small spirits. Activating one such obelisk changes the scenery the player observes. Despite that, the player is not forced to follow the designated path. Instead, the game rewards the player for wandering off the beaten path and thinking on their own.
Technical aspects
As an experimental product, Shape of the World for PC, XONE and PS4 offers unusual and relatively minimalistic visuals generated by the Unreal Engine 4. The game world combines contractual, grey objects and contours with bright colors, which adds a layer of artism to the experience playing the game comes with. Thus this title aims to spark the interest of those searching for something new and original in gaming. Shape of the World offers an interesting visual experience accompanied by atmoshperic music.
Last updated on June 16, 2016
Shape of the World Summary
Platforms:
PC / Windows June 5, 2018
PlayStation 5 July 13, 2021
Switch June 6, 2018
PlayStation 4 June 5, 2018
Xbox One June 6, 2018
Developer: Hollow Tree Games
Publisher: Dear Villagers / Plug in Digital / Playdius
Shape of the World System Requirements
PC / Windows
Minimum: Dual Core 3.0 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 750 / Radeon R7 260X or better, 2 GB HDD, Windows 7 64-bit
Recommended: Quad Core 2.4 GHz, 8 GB RAM, graphic card 3 GB GeForce GTX 780 / Radeon R9 290X or better, 2 GB HDD, Windows 7 64-bit