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Settlements Rising

Settlements Rising

PC
Released

Release Date: January 20, 2025

Strategy, Economic, RTS, The Middle Ages, Indie Games, City Builder, Singleplayer

An indie city builder set in Medieval times and focused on micromanagement. Settlements Rising features simple graphics, but the mechanics are complex. The game puts strong focus on leading individual settlers from birth to death, as well as taking care of their needs.

8.3

Steam

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Ratings
[1:27] Settlements Rising - Trailer 1 Videos: 1
Screenshot Images: 23
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Settlements Rising is the debut project of The Catalyst Crew studio. It is a city builder strategy game inspired by Banished, in which we build medieval cities and manage colonies.

Plot

The game takes us to the Medieval era, where as city builders and colony managers we fight for survival, facing natural disasters and enemy invasions. Settlements Rising does not offer a storyline.

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Platforms:

PC Windows

PC Windows

Early Access:October 2, 2024

Developer: The Catalyst Crew

Publisher: The Catalyst Crew

Age restrictions: 12+

Features

System Requirements

System Requirements for Settlements Rising Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
AMD Ryzen 3 2.4 GHz, 4 GB RAM, graphic card 2 GB GeForce GT 730 / Radeon RX 550, 1 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
AMD Ryzen 5 2.4 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 1050 Ti / Radeon RX 560, 1 GB HDD, Windows 10 64-bit.

Ratings

Game Ratings for Settlements Rising Video Game.

83%

STEAM Score

All Reviews: Very Positive (389)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Charming Visuals and UI: Players appreciate the cute art style and the intuitive user interface, making the game visually appealing and easy to navigate.
  • Engaging Gameplay: The game offers a cozy and relaxing experience, allowing players to build and manage their settlements at a comfortable pace.
  • Villager Management: There are mechanics that allow for detailed control over villagers, adding depth to the gameplay.
  • Trade and Exploration: Features like trade ships and exploration missions provide additional layers of gameplay.
  • Active Development: Many players express optimism about the game's future, noting that the developer is responsive to feedback and actively working on updates.

The main cons of the game

  • Lack of Innovation: Many reviews highlight that the game feels like a copy of existing titles like "Farthest Frontier" and "Banished," lacking unique features or innovations.
  • Slow Gameplay: The pacing can be frustrating for some players, with time progression being perceived as too slow, especially in relation to villager actions.
  • AI and Pathfinding Issues: Players report that villagers can become idle or fail to prioritize tasks effectively, leading to logistical challenges.
  • Limited Content: Some users feel that the game lacks depth and replayability, with limited buildings and no clear endgame objectives.
  • Missing Tutorial: The absence of a tutorial can leave new players feeling lost, making it difficult for them to grasp game mechanics.

The features or elements that are missing from the game according to users

  • More Content and Buildings: Players desire additional buildings, upgrades, and complexity in production chains to enhance gameplay depth.
  • Improved Combat Mechanics: Suggestions for more challenging raider encounters and better AI behavior during attacks have been noted.
  • Enhanced Resource Management: Users want more detailed control over stock management and resource logistics, including auto-trade options.
  • Varied Gameplay Objectives: The game would benefit from having specific goals, challenges, or scenarios to increase replayability.
  • Modding Support: Several reviews express a wish for modding capabilities, which could allow for community-driven content expansion.

Summary

  • Overall, while "Settlements Rising" has potential and offers a pleasant experience for fans of city-building games, it currently faces criticism for its lack of originality, depth, and certain gameplay mechanics.

Summary generated on: