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Card-en-Ciel

Card-en-Ciel

PCPlayStationXboxNintendo
Released

Release Date: October 24, 2024

RPG, Science Fiction, Turn-based, Roguelike, Isometric View, Card Games, Multiplayer, Singleplayer, Internet

A hybrid of an RPG, a card game and a roguelike. Card-en-Ciel has us playing as a gaming detective, exploring the dungeons of a futuristic video game. Each card in Card-en-Ciel is a different character with unique stats and skills. There are over 300 cards to be collected.

7.3

OpenCritic

9.2

Steam

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Ratings
[4:30] Card-en-Ciel - Story Trailer Videos: 2
Screenshot Images: 17
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Card-en-Ciel is a production that combines element of RPGs, card games and roguelikes. The Japanese studio Inti Creates, which has series such as Gunvolt and Gal*Gun in its portfolio, is behind the development.

Plot

Card-en-Ciel takes us to the sci-fi universe, where a fictional video game called Rust Tactics triumphs. When characters from other productions start to appear in its world, a member of the development team - Ancie - contacts a gaming detective known as Neon to investigate the matter and deal with the problem before it completely gets out of control. Neon has no choice but to immerse himself in the world of Rust Tactics and face the threat hanging over him.

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Platforms:

PC Windows

PC Windows October 24, 2024

PlayStation 4

PlayStation 4 October 24, 2024

Xbox One

Xbox One October 24, 2024

Nintendo Switch

Nintendo Switch October 24, 2024

PlayStation 5

PlayStation 5 October 24, 2024

Xbox Series X/S

Xbox Series X/S October 24, 2024

Switch 2

Switch 2 January 29, 2026

Developer: Inti Creates

Publisher: Inti Creates

Age restrictions: 12+

Features

System Requirements

System Requirements for Card-en-Ciel Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5-2500K, 4 GB RAM, graphic card 2 GB GeForce GTX 660, 5 GB HDD, Windows 10 64-bit.

Recommended System Requirements:
Intel Core i5-6400, 8 GB RAM, graphic card 6 GB GeForce GTX 1060, 5 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Card-en-Ciel Video Game.

7.3

OpenCritic Rating

Game is Recomended by 56% of Critics. There are 14 Critic Reviews.

OpenCritic

NintendoWorldReport: 7.5 / 10 by Allyson Cygan

Card-en-Ciel's gameplay is incredibly fun, which makes it an easy recommendation for anyone who has liked games like Slay the Spire or Monster Train but wants an anime twist to it. However, if you're looking for a more developed story or characters that go beyond just providing window dressing for the core of the gameplay, I'd advise caution. I really enjoyed my time with Card-en-Ciel, especially for someone who loves that kind of card-based roguelite, but I just wish Inti Creates would give us more from the story and presentation.

Full Review

Video Chums: 4 / 5 by A.J. Maciejewski

I love how Card-en-Ciel combines characters from Inti Creates' games into one strategic campaign that's impressively tough to put down. ??

Full Review

Gamer Escape: 6 / 10 by Eliot Lefebvre

If it weren’t clear by this point, I did not care for Card-en-Ciel as an aggregate. Not because it’s a bad game, because the core game parts are actually pretty good… but every single part around that game makes me not want to bother engaging with it any further. I like the ideas on display but I also do not want to play this game. The annoying stuff makes it feel actively hostile and unappealing. It’s easier to just not.

Full Review
92%

STEAM Score

All Reviews: Very Positive (769)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Gameplay Mechanics: The game offers a fresh take on the deck-building genre by combining card mechanics with grid-based movement, allowing for strategic planning and combos.
  • Engaging Music and Voice Acting: With over 50 unique vocal songs and well-voiced characters, the music and audio elements are standout features that enhance the overall experience.
  • Variety of Cards and Synergies: Players can explore a wide range of cards (over 300), each with unique abilities and interactions, encouraging experimentation and creativity in deck-building.
  • Replayability: The game includes different difficulty levels and post-game content, such as extra dungeons and challenges, which provide players with significant replay value.
  • Humorous and Light-hearted Story: While the story is not deep, it is entertaining and filled with comedic moments, appealing to fans of anime and light-hearted narratives.

The main cons of the game

  • Repetitive Gameplay: Many users noted that the game can become repetitive over time, particularly regarding dungeon layouts and enemy variety.
  • Scoring System Issues: The strict scoring system can discourage exploration and experimentation, as players are incentivized to complete dungeons in as few turns as possible, which may detract from the fun of deck-building.
  • Shallow Story and Character Development: While the story is entertaining, it lacks depth and world-building, with characters feeling somewhat one-dimensional.
  • Limited Deck Customization: Players expressed frustration over the inability to build permanent decks, as the game forces players to work with a randomized selection of cards each run.

The features or elements that are missing from the game according to users

  • More Depth in Story and Character Development: Players wanted a more engaging narrative and deeper character arcs, as the current story feels clichéd and underdeveloped.
  • Deck Builder Mode: Many users wished for a dedicated deck-building mode or a way to customize and save decks outside of dungeon runs.
  • Visual Variety in Dungeons: There were suggestions for more visually distinct dungeons to avoid the feeling of repetitiveness during gameplay.
  • Improved UI Navigation: Some users found the user interface to be unintuitive, particularly in the home base menu, which could benefit from enhancements for easier navigation.

Summary

  • In summary, Card-en-Ciel is praised for its innovative gameplay and engaging music but criticized for its repetitiveness and limited narrative depth. Players enjoy the mechanics and card interactions but desire more customization options and a more compelling story.

Summary generated on: