Reflex Arena

Reflex Arena

PC

Release Date: November 4, 2014

Action, science fiction, FPS

85%

Steam

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Oldskulowy FPS focused on multiplayer gameplay. The production draws on the achievements of games such as Quake III Arena and Unreal Tournament, allowing players to take part in dynamic clashes played in several different variants of the game. However, nothing stands in the way of playing alone against artificial intelligence-controlled boots.

Reflex Arena is an old-school FPS inspired by iconic games from the 1990s, including Quake III: Arena and Unreal Tournament. The independent Australian team Turbo Pixel Studios is responsible for its development.

Mechanics

Gameplay in Reflex Arena is based on multiplayer battles on extensive maps. We start the game by creating a character, deciding on the color and form of individual elements of the armor. In battle, we make use of an extensive arsenal, including both standard guns, rifles, as well as rocket launchers or even a laser gun. Guns not only appear regularly in certain areas of the map but are also left behind by eliminated adversaries. Since the battles are extremely dynamic, the key to success is to learn the construction of individual arenas and use that knowledge to develop effective tactics, as well as have quick reflexes and excellent skills (e.g. using such tricks as so-called "rocket jumps").

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Last updated on March 13, 2020

Videos and Screens

[1:16] Reflex Arena launch trailer

Reflex Arena Summary

Platforms:

PC Windows

PC Windows

Age restrictions: none

Reflex Arena System Requirements

PC Windows

PC / Windows

Minimum: Intel Core i5 2.8 GHz, 1 GB RAM, graphic card 1 GB GeForce 560 or better, 1 GB HDD, Windows 7

Recommended: Intel Core i7 3.0 GHz, 2 GB RAM, graphic card 4 GB GeForce 770 or better, 1 GB HDD, Windows 7