
Red Game Without a Great Name
Release Date: July 28, 2015
OpenCritic
Steam
A steampunk-influenced 2D arcade game by iFun4All, a subsidiary of the Polish Bloober Team. The action of Red Game Without a Great Name takes place in a future in which outdated communication methods, such as traditional mail, are still in use. Considering the trouble ordinary messengers would have to go through to reach certain places, some parcels are delivered by dedicted mechanical birds.
Red Game Without a Great Name for PC, PSV and etc. is a bit steampunk two-dimensional arcade game developed by iFun4All, a subsidiary of Bloober Team, a Polish development studio. The title initially came out for mobile devices powered by iOS and was later released on PlayStation Vita and the PC.
Story
The action takes place in a world of the future, however, outdated communication methods, such as traditional mail, are still in use. Since it is a rather dangerous place and some regions cannot be reached by ordinary messengers, some deliveries are carried out by specifically designed mechanical birds. The players assume the role of such a robot which mission is to deliver secret mail.
Gameplay
The gameplay consists of 60 varied missions in which we traverse various, rather hostile locations that are full of traps and dangers. In each of them, our task is to safely deliver a package and collect gears that are scattered around the levels (there is 180 of them in total). Luckily, the bird we control is not entirely defenseless and has the ability to teleport and to use various power-ups, among other things. This allows it to come out in one piece from dire situations and deal with every difficulty.
Technical aspects
Red Game Without a Great Name for PC, PSV and etc. offers atmospheric two-dimensional graphics powered by the Unity engine. As the name suggests, the dominant colors are various shades of red. The visuals are accompanied by a pleasant, somewhat swinging soundtrack.
Last updated on March 17, 2016
Videos and Screens
[1:03] Red Game Without a Great Name trailer #2
[1:20] Red Game Without a Great Name trailer #1
Nintendo Insider: 5 / 10 by Daniel Lipscombe
Yes, this last point would occur on any touchscreen system, but here it feels even more ludicrous because the Switch is a system that has sticks and buttons. The developer could have experimented with implementing these controls into the game, rather than just shoehorning the Red Game Without A Great Name onto the system. It’s a real shame as the premise itself is appealing and the art style is sumptuous and brooding. But, beauty is only skin deep, after all.
Switch Player: 3 / 5 by Ethan Hunt
Red Game Without a Great Name is a decent mobile, arcade-style game that shows the versatility of the Switch's hardware. At a good price it's hard to criticise what it achieves, although it makes me wonder whether it is worth picking up on this console, as it probably runs better on your phone.
COGconnected: 35 / 100 by Lucas Raycevick
Your bird's inability to remain at a standstill without shoving his face into a wall is a pathetic attempt to engage the player with meaningful gameplay.
Red Game Without a Great Name Summary
Platforms:
PC Windows December 9, 2015
PlayStation Vita December 15, 2015
Android July 24, 2017
Apple iOS July 28, 2015
Nintendo Switch December 7, 2017
Developer: Draw Distance / iFun4all
Publisher: Draw Distance / iFun4all
Red Game Without a Great Name System Requirements
PC / Windows
Minimum: Intel Core 2 Duo 2.0 GHz, 2 GB RAM, graphic card 512 MB GeForce 8600/Radeon HD 2600 or better, 400 MB HDD, Windows 7/8/10