Raving Rabbids: Alive and Kicking
Release Date: November 1, 2011
Arcade, Kinect, splitscreen, Xbox exclusive, multiplayer, singleplayer
Raving Rabbids: Alive and Kicking is a set of arcade mini-games, created with the technical capabilities of the Kinect xbox motion controller in mind. Produced by Ubisoft's development studios in Milan and Paris, the game allows up to four players to have fun together.
Videos and Screens
[1:01] Raving Rabbids: Alive and Kicking Launch Trailer
[0:50] Raving Rabbids: Alive and Kicking spot #2
Raving Rabbids: Alive and Kicking Description
Raving Rabbids: Alive and Kicking is a typical party game able to liven up a weekend party with friends. It offers short mini-games with very clear rules, intuitive controls, and multiplayer for up to four players. Thanks to simplicity of gameplay, even people unfamiliar with console gaming will be able to stand up to experienced FPS veterans.
In contrast to previous editions released for Wii console, Raving Rabbids: Alive and Kicking does not require any physical controller. With the Kinect camera, the game keeps track of your moves, so you yourself become an in-game character, and your room a game level.
One mini-game, for example, is about matching shapes. Four people in front of the camera have to take a position so that their bodies could fit into a particular space displayed on the screen. This can be e.g. a fancy geometric figure or UFO. If you can hold that position for a couple of seconds, the console will take a photo of you all, which you can later post on Facebook.
Last updated on August 14, 2015
Raving Rabbids: Alive and Kicking Summary
Platforms:
Xbox 360
Developer: Ubisoft Paris / Ubisoft Milan (X360)
Publisher: Ubisoft
Raving Rabbids: Alive and Kicking System Requirements
Xbox 360
Uses: Kinect