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Half-Life
Action
November 30, 2001
An FPS set in a science-fiction world, created by the debuting American studio Valve Software. The story takes place in secret research facility of Black Mesa and begins the main character of the game – Gordon Freeman - arrives at the facility. As a result of failed experiment that opened an inter-dimensional portal, the laboratory is invaded by aliens from planet Xen, and our protagonist has to fight for survival, facing not only alien creatures, but also soldiers of a special forces unit, sent in to cover up the disaster. The goal of the game is to escape from the destroyed facility with the assistance of its other workers. Half-Life has been acknowledged as a cornerstone of the FPS genre, skillfully combining FPP with horror elements and complex plot.
Max Payne 2: The Fall Of Max Payne
Action
December 2, 2003
A continuation of the extremely successful action game from 2001. Max Payne 2: The Fall of Max Payne is once again developed by the Finnish developer Remedy Entertainment with the help from the publisher Take-Two Interactive. The action takes place one year after events of the first installment. Max Payne is back in NYPD. Unfortunately, the dark past still haunts him – the life of the hero is threatened by Mona – a beautiful killer, who steals his heart. There are not many changes in gameplay – it still combines elements of a third-person perspective shooter and an adventure game. Once again the developers implemented Bullet Time mechanics, offering new movement possibilities (like the thrilling bullet dodging).
Call of Duty: World at War
Action
November 11, 2008
A spectacular first-person shooter (FPS) set during the Second World War. The game was developed by Treyarch, Activision’s subsidiary. It’s three-chapter campaign spans across the years 1942-1945, being set on Southern Pacific and the Eastern front. We observe the events from the perspectives of three soldier (two Americans and one Russian), and we get to take part in such military operations as the defense of Stalingrad or the Battle of Okinawa. As usual in the Call of Duty series, the missions are heavily scripted to make the action seem more cinematic. Gameplay boils down to shooting sequences, in which we use a variety of historical weapons. In addition to a single player campaign the game also includes online multiplayer with new game modes: co-op and Nazi Zombie.
Max Payne
Action
December 7, 2001
Max Payne is a third-person perspective action game developed by the Finnish studio Remedy Entertainment. The protagonist is an undercover DEA agent whose task is to locate the source of Valkyr - a deadly new drug. Personally, Max is also seeking revenge against the murderers of his family. He falls victim to a conspiracy and gets accused of killing his supervisor. The creators were inspired by the crime stories from the 1940s and 1950s, Pulp novels, and the movie, The Matrix. The gameplay focuses on very dynamic sequences of spectacular shootings. An innovative gameplay mechanism is the bullet-time effect which allows the player to slow down the passage of time for a short while in order to perform quick movements, such as jumps or dodges.
Medal of Honor: Airborne
Action
cancelled
After a series of spin-off productions released for the 6th-generation consoles, the popular FPS franchise comes back in a full-fledged multiplayer installment. In accordance with the title, the events of the World War II are observed through the eyes of Boyd Travers, a paratrooper of the US Army's 82nd Airborne Division. The game offers six campaigns that take place between years 1943 and 1945 in Sicily, Normandy, Netherlands, and Germany, and the choice of the drop point determines our next move to some extent. The developers naturally didn't forget about faithfully recreating weapons of the World War II period, which can be customized by addition of extra grip, different magazines, etc. Contrary to its predecessors, Airborne is powered by Unreal Engine 3 which translates into better graphics, animation, and facial expressions. The above is complemented by an extensive cooperative gameplay for up to 12 players.
Call of Duty 3
Action
November 7, 2006
The third main installment in the popular FPS series, Call of Duty. It is also the first game in the franchise (not counting the console spin-offs) that in the end was not released on PCs. In contrast to the previous installments, this time the game was developed by Treyarch – the authors of the console version of Call of Duty 2. The plot of the game once again takes place on various fronts of World War II. This time one can play as American, British, Canadian, and Polish soldiers. The game mechanics remained almost unchanged in comparison to the previous games. However, there are several novelties. The developers implemented parachute drops and gave complete control over vehicles and boats to the player. Interactions with the surrounding were greatly improved. Overall realism has been improved – bullets behave different depending on what type of material they hit. Multiplayer mode was enhanced as well – now players can play in different roles and communicate using special commands.
Hitman 2: Silent Assassin
Action
October 2, 2002
The sequel to Io-Interactive's well-received stealth action game from 2000. The game’s story starts in a Sicilian monastery, where the protagonist of the first game, Agent 47, tries to forget about his former deeds by seeking atonement in peaceful life and prayer. Unfortunately, he is soon tracked down by the Russian mafia and forced to get back to work. He quickly learns that he is being manipulated and eventually becomes a target himself, hunted by highly-trained ex-Spetsnaz operatives. Hitman 2: Silent Assassin is a set of 21 new missions set in six main locations all over the world. As you play, you make use of the protagonist’s talents, such as reconnaissance, camouflage, sneaking, and covering his tracks. The game offers a selection of more than 30 diverse weapons, including brand new tools, such as crossbows, poisonous darts, stun ammo, and even chloroform.
Red Faction
Action
May 21, 2001
An action game, developed by Volition, combining the features of a classic FPS game with extensive adventure game elements. The plot of Red Faction has been set in the year 2100, and takes place on Mars. In one of the mines, a rebellion breaks out against the ruthless regime of the Ultor Corporation, and is further fueled by a virus decimating the workers. We assume the role of Parker, who becomes a member, and later the leader of the rebellion aimed at overthrowing the current state of affairs, and proceeds to reveal the secret of the plague. During the gameplay, the players have 15 types of weapons at their disposal, and the ability to control various land, air or sea vehicles. A huge asset of the game is the use of Geo-Mod, an innovative technology allowing for increased interaction with the environment and the ability to modify it by, for example, breaking through walls using explosives. The whole game is complemented by a multiplayer mode for up to 32 players.
Total Overdose: A Gunslinger's Tale in Mexico
Action
September 16, 2005
Total Overdose is an expanded action/TPP game, referring to the atmosphere and performance of the Grand Theft Auto series (the main character is a heartwood with a dark past) and the first part of the film hit "Desperado". (a plot centred around the Latin American community).
Unreal Tournament (1999)
Action
October 21, 2000
A first-person shooter based on the engine of the bestselling game Unreal. The title was developed by Digital Extremes and focuses on online battles between players on futuristic arenas. In Unreal Tournament the players can compete in several gameplay modes – deathmatch, team deathmatch, capture the flag, domination, last man standing, and assault. Each mode is different from the remaining ones. There aren’t many weapons available, but each one can be used in two ways. In addition to the multiplayer mode, the developers have also prepared a single player mode which consists of a series of matches against AI-controlled opponents. The realistic behavior of the bots is worth mentioning – their intelligence can be set based on player’s skills and preferred gameplay style.
Tom Clancy's Rainbow Six Vegas
Action
cancelled
Another installment of the bestselling series of tactical FPS shooters, in which we follow the actions of the fictional Rainbow Six anti-terrorist squad, created by the famous writer Tom Clancy. This time the action takes us to the titular city of gambling, which has become a hotbed of dangerous terrorist outbreaks. In terms of mechanics, the game is a continuation of the line started in Rainbow Six: Lockdown, where meticulous tactical planning was abandoned in favor of more dynamic action.
Deus Ex
RPG
March 25, 2002
A cyberpunk first-person perspective action RPG developed by Ion Storm, studio led by the legend of the video game industry, Warren Spector – co-creator of such cult series as Ultima and Wing Commander. Deus Ex takes place in the middle of XXI century, in a world filled with terrorism, corruption, poverty and a mysterious disease called the Gray Death. The player assumes the role of agent JC Denton and discovers that a secret organization named Majestic 12, which eventually intends to rule the world, is responsible for the deadly virus. The gameplay mechanics of the game combine FPS, stealth and RPG features. Thanks to special nanotechnological augmentations the protagonist has inhuman abilities that can be gradually improved as the game progresses. Denton can use various weapons which can be also modified. The story of the game is non-linear, and depending on the choices made by the player it might led to one of three alternative endings.
Star Wars: Battlefront II (2005)
Action
October 31, 2005
The second installment of the multiplayer shooter series developed by Pandemic Studios. Once again, the players can participate in spectacular battles, where the forces of the Galactic Empire clash with the Rebel Alliance. The multiplayer mode allows up to 60 players to fight on one of 12 different planets, in the interstellar space and aboard massive space cruisers. Apart from standard infantry units, the battlefields are full of a variety of war machines – from X-wings and TIE Fighters to Star Destroyers and YT-1300 freight vessels. At some point during the playthrough, one can face the legendary Jedi Knights and the Sith Lords. Interestingly enough, players who prefer a more individual experience can also find something for themselves in this game, since Star Wars Battlefront II offers a number of non-linear missions with a well-written backstory.
Quantum of Solace
Action
October 31, 2008
An arcade game that is a hybrid of FPS and TPP, based on two films about the adventures of James Bond. It includes events from both Quantum of Solace and Casino Royale. Individual levels can be passed both by the sneaking method, as well as loudly and without any finesse. The graphics are driven by a powerful and impressive engine from Call of Duty 4: Modern Warfare.
Commandos: Strike Force
Action
March 17, 2006
A new installment of the popular series from Pyro Studios, in which we take control of a unit of specially trained soldiers, sent to complete various tasks that help turn the tide of World War II. While developing Commandos: Strike Force, Pyro Studios decided to try a somewhat different approach, ending with a tactical action game seen from a first-person perspective instead of a classical tactical strategy game that the series has accustomed us to. This time, we assume control of a trio of characters, i.e. a green beret, a sniper, and a spy, with each of them having their own, distinctive set of abilities. The key to success is to observe your surroundings and a use each hero’s abilities in the right way. We are left with a number of varied tasks, taking place in Soviet Union, Norway, and France, and allowing the player a freedom of choosing a right approach to the task.