gangster PlayStation 1 Games

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Driver (1999)

PCPlayStation

Racing

July 2, 1999

Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.

Grand Theft Auto 2

PCPlayStation

Action

October 22, 1999

A sequel to the very popular, and rather controversial, game from DMA Design (currently Rockstar North), which offered a taste of criminal lifestyle, letting you commit progressively more brazen and bloody acts of violence. The second part once again takes you to the streets of a virtual metropolis, and although it features only one city, it is much bigger than those in the first game. It is divided into three districts controlled by three local gangs. Players do various jobs for the gangs. With each successful mission their reputation in the group's ranks increases. As it was in the first game, while on a mission, the player can make use of a wide arsenal of weapons as well as more than 120 distinctive vehicles. This time, however, it's not just the police that are trying to get in your way; you will be facing SWAT, FBI, and even the army. Gameplay is presented in top-down perspective, although the graphics are more colorful than before, and accompanied by radio music playing each time you are driving a car.

Constructor

PCPlayStation

Strategy

June 1, 1997

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Grand Theft Auto

PCPlayStation

Action

October 27, 1997

A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.