Penumbra: Overture

Penumbra: Overture

PC

Release Date: March 30, 2007

Adventure, FPP, horror, indie games, action adventure, singleplayer

90%

Steam

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Penumbra: Overture is the first episode of the Penumbra cycle prepared by Frictional Games studio. The action of the program takes place in Greenland, in an abandoned research complex, which was captured by strange and very dangerous creatures.

Penumbra: Overture is the first episode in the Penumbra series developed by Frictional Games. The action takes place in Greenland in an abandoned research complex which is overrun by bizarre and very dangerous creatures. The player’s task is to exterminate them and to find information on the protagonist’s recently deceased father.

Penumbra puts a very big emphasis on making use of physical interaction. While playing, it is not enough to simply click on a door to open it – the player has to make an appropriate motion with the mouse cursor to make it happen. The same goes for every other action, such as opening valves or searching drawers. The extensive physics system is also used for numerous puzzles. The player will often have to rearrange items or build uncomplicated structures with boxes. It is worthy of mention that every piece of furniture has its weight – some of those can be picked up, and some only moved. As far as physics are concerned, Penumbra’s engine is very realistic.

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Last updated on August 14, 2015

Videos and Screens

[1:07] Penumbra: Overture gameplay movie

[2:48] Penumbra: Overture Physical influence

Penumbra: Overture Summary

Penumbra: Overture System Requirements

PC Windows

PC / Windows

Recommended: Pentium III 1 GHz, 512 MB RAM, graphic card 32 MB (GeForce 3 Ti200 or better), Windows 2000/XP