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Call of Duty 4: Modern Warfare
Action
November 5, 2007
The fourth installment in an overwhelmingly popular first-person shooter series from Infinity Ward. This time the developers from Encino, California, have decided to break away from the tradition of making World War 2 games and set the action of their new game in modern times. Call of Duty 4: Modern Warfare’s story features a conflict with Russian ultranationalist faction, led by an unpredictable individual named Imran Zakhaev. Players get to witness the events through the eyes of several soldiers, including members of the British SAS and US Marines. The main story campaign consists of a series of missions set in different parts of the world. Gameplay relies heavily on cinematic, scripted shooting sequences. In addition to the single player mode the game includes expanded online multiplayer. When it comes to technology, Call of Duty 4: Modern Warfare is powered by IW Engine.
Call of Duty: Modern Warfare 3 (2011)
Action
November 8, 2011
The third part in the first-person shooter series being one of the spin-offs of the Call of Duty franchise. Call of Duty: Modern Warfare 3 was developed by Infinity Ward with the assistance from other development studios owned by Activision – e.g. Raven Software and Sledgehammer Games. The plot continues the action of the first two installments of the game. Players are presented with the further fates of the members of Task Force 141 as they try to eliminate the leader of the Russian Ultranationalists responsible for the outbreak of the international conflict. Developers draw on the well-proven formula employed by the previous installments, such as the spectacular, yet heavily-scripted single player campaign, dynamic shootouts and numerous multiplayer modes. The fourth generation of the IW Engine provides high-level audio-visuals.
Call of Duty: Black Ops
Action
November 9, 2010
A first-person shooter, the seventh installment in the Call of Duty series, and a start of a new sub-series. The game was developed by studio Treyarch, the team responsible for Call of Duty: World at War. The story campaign of Call of Duty: Black Ops is presented in the form of flashbacks suffered by the main protagonist, Alex Mason. Having previously worked for the CIA as a field operative, in his memories Mason returns to the age of Cold War. The game offers several single and multiplayer modes, including cooperation and zombie mode. Call of Duty: Black Ops is is powered by modified versions of IW Engine 3.0 and Demonware.
Call of Duty: World at War
Action
November 11, 2008
A spectacular first-person shooter (FPS) set during the Second World War. The game was developed by Treyarch, Activision’s subsidiary. It’s three-chapter campaign spans across the years 1942-1945, being set on Southern Pacific and the Eastern front. We observe the events from the perspectives of three soldier (two Americans and one Russian), and we get to take part in such military operations as the defense of Stalingrad or the Battle of Okinawa. As usual in the Call of Duty series, the missions are heavily scripted to make the action seem more cinematic. Gameplay boils down to shooting sequences, in which we use a variety of historical weapons. In addition to a single player campaign the game also includes online multiplayer with new game modes: co-op and Nazi Zombie.
GoldenEye 007 (2010)
Action
November 2, 2010
A remake of the classic first-person shooter, originally released in 1997 for Nintendo 64. The story is loosely based on the 1995's film of the same title, which tells the story of a prototype Russian satellite weapon capable of destroying the balance of power in the world. In search of it, James Bond visits various locations around the world, including some that were absent from the movie (Kyrgyzstan for example). In the story campaign, 007 not only has to deal with regular enemy soldiers, but also with eight classic villains, serving as the game's boss characters. In comparison to the original game, the protagonist has many more offensive skills (hand-to-hand combat was improved, Bond can perform sneak attacks for example) as well as an expanded set of moves (for instance, jumping over obstacles). The experience is complemented by a multiplayer mode and completely new visuals.
Dementium: The Ward
Action
October 26, 2007
The Ward is a FPS item, designed for owners of a two screen console from the Nintendo stables. The user takes on the role of a man who wakes up in an extremely gloomy place on a stormy night. After a while he comes to the conclusion that he is in a hospital and takes part in a strange experiment.
Chicken Blaster
Action
October 20, 2009
Humorous, cartoon convention arcade shooting of the kind of "viewfinder". (rail shooter). The player plays the role of a poultry farmer who has to face the invasion of crazy chickens. The title was produced by Frontline studio in Bydgoszcz for casual customers.
Crazy Chicken: Director's Cut
Action
November 7, 2013
A humorous arcade shootout of a kind of rifle scopes, produced by Teyon Games studio in Krakow. The action takes place in a film studio, which survives an invasion of crazy chickens. The player plays the role of a director equipped with a rifle - he is going to deal with the plague and shoot an action film at the same time.
Touch the Dead
Action
May 15, 2007
Touch the Dead is an FPS item, prepared for a two screen pocket console from the Nintendo stable. The user takes on the role of Rob Steiner, prisoner number 1809, who at some point realizes that he is the only person in the whole prison. The rest of the people in unexplained circumstances turned into zombies.