economic Nintendo DS Games

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The Sims 3

The Sims 3

PCPlayStationXboxMobileNintendo

Simulation

October 26, 2010

The third major installment in a life simulation game series, The Sims. The title was developed by The Sims Studio in cooperation with Maxis and Electronic Arts. As per usual, The Sims 3 lets you take control of a life of a virtual character from the cradle to the grave. Your job is to provide for the needs of your family of Sims when it comes to their social interactions, family matters, and career. The Sims 3 introduces two significant novelties to the game: lifetime wishes and a personality system that attributes 5 dominant character features to each Sim. As compared with previous installments in the franchise, the game’s 3D visuals were significantly improved.

The Sims 2

The Sims 2

PCPlayStationXboxNintendo

Simulation

October 24, 2005

A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.

Anno: Create a New World

Anno: Create a New World

PCNintendo

Strategy

May 20, 2009

The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series. Starting out with a modest colony established on a remote island, we have to develop it and transform subsequent cities into metropolises brimming with life. Anno 1404 offers a sophisticated economy model that involves creating complex production chains as well as effective trade and diplomacy. Among this myriad of lesser novelties, especially noteworthy one is the sandbox mode that allows us to play freely without any plot limitations.

Anno 1701

Anno 1701

PCNintendo

Strategy

August 24, 2007

Anno 1701 is a position that will be of particular interest to lovers of the laborious development and expansion of overseas properties and growing into power through skillful, economical manoeuvres.

The Settlers (1993)

The Settlers (1993)

PCNintendo

Strategy

July 12, 2007

The Settlers is the first installment of an extremely popular series of real-time strategy games that takes us to a medieval kingdom torn apart by war between conflicting barons.

SimCity Creator

SimCity Creator

Nintendo

Strategy

September 28, 2008

Sim City Creator is another part of an extremely popular series of economic strategies, in which the player is given the opportunity to play the role of the builder and mayor of the metropolis he has created.

City Life DS

City Life DS

Nintendo

Strategy

September 4, 2008

Pocket version of a well-known economic strategy. We create our own metropolis. The game places the greatest emphasis on showing the development of the city, pushing the problem of budget management to the background.

SimCity DS

SimCity DS

Nintendo

Strategy

June 19, 2007

The SimCity DS is an economic strategy, designed exclusively for the owners of a two screen console from the Nintendo stables. It belongs to a well-known cycle, treating about the construction and development of the city. This item was created on the basis of the game SimCity 3000 published in January 1999, although it is not a 100% conversion.

Build-a-lot

Build-a-lot

PCNintendo

Strategy

December 9, 2008

A simple strategy referring to some extent to the products from the "Sim City" series. We skillfully manage our properties, striving to constantly multiply our capital.

Thrillville: Off the Rails

Thrillville: Off the Rails

PCPlayStationXboxNintendo

Strategy

October 9, 2007

The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.

Harvest Moon DS

Harvest Moon DS

Nintendo

RPG

September 12, 2006

Harvest Moon DS is another part of the best-selling series of role-playing simulation games about life in the countryside. This time the developers decided to present the agricultural reality to the owners of the Nintendo DS pocket console.

Theme Park

Theme Park

PCNintendo

Strategy

March 23, 2007

Theme Park is an economic strategy produced by the Bullfrog Productions studio team. Players take control of the amusement park, and their task is to make it the most attractive and at the same time highly profitable place. The title is considered a precursor of the popular RollerCoaster Tycoon series.

Sid Meier's Civilization Revolution

Sid Meier's Civilization Revolution

PlayStationXboxMobileNintendo

Strategy

July 8, 2008

Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.

The Sims 2: Pets

The Sims 2: Pets

PCPlayStationNintendo

Simulation

November 3, 2006

The fourth expansion for the popular game The Sims 2, in which you control the daily lives of player-created characters. As the title suggests, the expansion adds various pets to the game: from dogs and cats to guinea pigs, fish, hamsters and birds. You can design your pets just like your human Sims. They can also wear many accessories, such as scarves and collars. You have to remember, however, that the pets don't live forever and you have to take care of their basic needs, such as hunger and the need to relieve themselves. Dogs and cats in particular require quite a lot of entertainment, care, and training. The Sims 2: Pets includes a reward and punishment system, which allows you to better train your animal companion — otherwise, you risk mischief and collateral damage. Curiously, the well-cared-for pets can become show-business stars, which earns you a monthly reward.

Hysteria Hospital: Emergency Ward

Hysteria Hospital: Emergency Ward

PCNintendo

Strategy

June 16, 2009

Quite a loose simulation of hospital management. Initially, we take control of the clinic in Maryville to become head of the clinic in New York City over time.

Monopoly

Monopoly

PlayStationXboxMobileNintendo

Party

October 26, 2010

Monopoly is a virtual adaptation of the most popular board game in the world. We are trying to achieve the title monopoly through successful investments.

John Deere: Harvest in the Heartland

John Deere: Harvest in the Heartland

Nintendo

Strategy

November 12, 2007

Economic strategy in which we deal with the management of our own agricultural holding. We perform many activities using the touch screen of the DS console.

Pop Cutie! Street Fashion Simulation

Pop Cutie! Street Fashion Simulation

Nintendo

Simulation

September 30, 2008

A simple strategy game in which we deal with running our own boutique. We design clothes, employ staff and take care of appropriate advertising. In our free time we join fashion designers' competitions.

Hotel Giant DS

Hotel Giant DS

Nintendo

Strategy

November 28, 2008

Hotel Giant DS is a game designed for a portable console by Nintendo. This production is addressed to those who like mental effort and have a leap into business.

Zoo Tycoon 2 DS

Zoo Tycoon 2 DS

Nintendo

Strategy

February 5, 2008

The second part of the popular economic strategy. Again we play the role of the person managing the title zoo. The list of novelties includes a new fun mode, better graphics and the presence of multiplayer mode.