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The Sims 3
Simulation
October 26, 2010
The third major installment in a life simulation game series, The Sims. The title was developed by The Sims Studio in cooperation with Maxis and Electronic Arts. As per usual, The Sims 3 lets you take control of a life of a virtual character from the cradle to the grave. Your job is to provide for the needs of your family of Sims when it comes to their social interactions, family matters, and career. The Sims 3 introduces two significant novelties to the game: lifetime wishes and a personality system that attributes 5 dominant character features to each Sim. As compared with previous installments in the franchise, the game’s 3D visuals were significantly improved.

Anno: Create a New World
Strategy
May 20, 2009
The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series. Starting out with a modest colony established on a remote island, we have to develop it and transform subsequent cities into metropolises brimming with life. Anno 1404 offers a sophisticated economy model that involves creating complex production chains as well as effective trade and diplomacy. Among this myriad of lesser novelties, especially noteworthy one is the sandbox mode that allows us to play freely without any plot limitations.

Sid Meier's Civilization Revolution
Strategy
July 8, 2008
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays. Similar to the previous installments, Revolution is a turn-based strategy game requiring the player to develop a civilization they have chosen - the process lasts for entire in-game millennia. Each of the sixteen playable nations was assigned to a famous leader, such as Napoleon or Cleopatra. The player not only has to explore and expand their civilization, but also ensure its constant development (cities, technologies, creating trade routes, establishing diplomatic relations, controlling both internal policy and military actions). One is capable of achieving victory here in several different ways, such as military conquest, going beyond earth, economic or cultural domination for instance. Apart from a single player experience, the game offers an opportunity to compete against other players. The version for home consoles comes with colorful, three-dimensional visuals.

Rune Factory: A Fantasy Harvest Moon
RPG
July 2, 2007
Rune Factory: A Fantasy Harvest Moon is a part of a best-selling series of role-playing simulation games about life in the countryside. While preparing this item, developers decided to introduce many new elements, which did not appear in previous titles under the Harvest Moon trademark.

HISTORY: Egypt Engineering an Empire
Simulation
February 15, 2010
Turn-based strategy game, in which we control one of the factions in the territory of ancient Egypt. It is our job to ensure that the community of prosperity is subordinate to us. We achieve this goal by taking care of economic development, dealing with diplomacy, and ultimately also by means of war conquests.

Rune Factory 2: A Fantasy Harvest Moon
RPG
November 18, 2008
Rune Factory 2: A Fantasy Harvest Moon is the second installment of a series of best-selling role-playing games about rural life. Compared to the one, it introduces a few novelties, including the possibility of rewriting the farm for children.

The Sims 2: Apartment Pets
Simulation
August 26, 2008
The Sims 2: Apartment Pets is the next installment of one of the best-selling games in the history of the electronic entertainment industry. The production of Electronic Arts is addressed to fans of the popular saga, and the incarnation of the simulator of human life described here develops ideas that the authors started already in 2006, creating the portable The Sims 2: Pets.

SimCity DS
Strategy
June 19, 2007
The SimCity DS is an economic strategy, designed exclusively for the owners of a two screen console from the Nintendo stables. It belongs to a well-known cycle, treating about the construction and development of the city. This item was created on the basis of the game SimCity 3000 published in January 1999, although it is not a 100% conversion.

Rune Factory 3: A Fantasy Harvest Moon
RPG
October 22, 2009
Rune Factory 3: A Fantasy Harvest Moon is a jRPG game developed by Neverland studio for Nintendo DS users. The player directs the actions of a young man named Micah, who is half a monster. He tries to find out why the tree on which he lives has stopped blooming. The game combines RPG elements with simulation of plant breeding.

Theme Park
Strategy
March 23, 2007
Theme Park is an economic strategy produced by the Bullfrog Productions studio team. Players take control of the amusement park, and their task is to make it the most attractive and at the same time highly profitable place. The title is considered a precursor of the popular RollerCoaster Tycoon series.