Games Encyclopedia Top Games PC PS5 XSX PS4 PS3 Xbox One Xbox 360 Switch Android iOS Rankings Images Companies
Myth War Online (PC cover
Game Box forMyth War Online (PC)

Myth War Online PC

Myth War Online is a MMORPG whose plot takes us to the ancient fantasy world ruled by four races: people, centaurs, magicians and cyborgs. Players can create organisations and guilds with up to 100 members.

RPG | MMO

Myth War Online Release Date PC

01June2005

developer: UniGium publisher: Sing Gium International Official website

English language game language: English

Games similar to Myth War Online

Ultima Online

MU Online

StoneAge 2

Myth War Online is a fantasy-themed MMORPG based in the magical era. Four classes of species exist, the Humans, the Centaurs, the Mages and the Borgs. What is exceptional about this MMORPG is the way the graphics are rendered. Instead of the usual 3D graphics that we see now in many games, we are experiencing a wave of nostalgia from the beautiful hand-painted 2D graphics.

Combining the powerful visual element of the game along with solid game play is the ultimate elixir for creating a long lasting ultra playable multi-player game. The maps are huge and detailed and the game is so in-depth that individual characters can possess over 200 skillsets!

Apart from the usual fighting scenarios, players can also have the option to play political mind games to amass power or destroy their enemies. The vastness of this game will definitely thrill hardcore MMORPG gamers right now who have seem to hit the limit with current games.

ATB System

Battle is an indispensable element in any online game. Myth War possesses a totally different battle system from other MMORPGs. Usually, battles in online games are all real-time or turn-based. Myth War combines these both and uses the ATB fighting system, meaning: player's turns and moves are controlled differently by each other, the ATB system is active throughout the whole battle, depending on each player's statistics, turns are determined by it, thus players can actively change commands depending on the battle situation wise, Unlike old tradition ATB systems, which enforces 'DEAD' commands (once players select the command it cannot be changed), gives players a feeling of actual in battle, controlling and tactical playing environment.

Making use of the Country / Kingdom system

A country/kingdom is the proof of strength and power in Myth War. Sustaining a country/kingdom requires supports from lots of players who are willing to sacrifice and play a role for the survival. The country/kingdom system allows players to show their true potential and take part in in-game relationships which make the game more life-like and fun.

Every country/kingdom has its own Guardian deities; players in the country/kingdom have to fight/protect for the sole right for the deities to be in the country/kingdom for it affects the growth and resources that are needed by the country/kingdom.

Country/kingdom wars are the most exciting kinds of battles in Myth War, due to the fact that the winning country/kingdom will be rewarded handsomely and the losing Country/kingdom loses everything. In short, winners get all, losers lose all in battle.

Master and Apprentice System

Myth War has a newbie helping system called the 'master and apprentice' system, higher level players are able to help newbies in exchange for gold and experience points. This is a system which benefits both parties involved. More experienced players will be rushing to take in apprentices for the high gold and experience reward, thus players will never be lonely in game and newbies will benefit from this accelerated teaching method as well.

Thus, in order for new players to familiarize themselves with this game faster and more efficiently, we have come up with this 'Growth' system which enables high level players to be able to communicate to newbies & guide new players and get rewards along the way.

The Master and Apprentices system is an alliance system that allows high level players to lead a bunch of low level players to do a special quest for the two of them, the Master gets 1/1000 experience of what the apprentice gets. This type of system promotes high level players to help low level players, pass down knowledge and experiences of the game to new players thus giving players a realistic game play feel in game. This is what makes Myth War special.

Rumour System

There is a saying that goes “Once a lie is spoken by 100 people, it becomes a reality regardless whether it is a lie or not.” In Myth War, players are able to make such a thing come true. Rumours are able to materialize to become the truth. It is a way to let players make a name for themselves and at the same time, get specific rewards. The attraction here is how the rumour is being presented: through NPCs --- different NPCs will spread a rumour in a different way.

Last updated on 10 December 2007

Game mode: massive online multiplayer   Multiplayer mode: Internet  

User score: 7.2 / 10 based on 156 votes.

Age restrictions Myth War Online: 12+

Myth War Online System requirements

PC / Windows

PC / Windows

  • Recommended:
  • Pentium 1
  • 5 GHz
  • 256 MB RAM
  • 32 MB graphic card
  • Windows 98/ME/2000/XP
  • 1
  • 2GB HDD
See/Add Comments