Myth Video Game Series
Myth Series Evolution
2006
Myth: Antologia
2001
Myth III: The Wolf Age
1998
Myth II: Soulblighter
Myth: Antologia
Strategy
May 19, 2006
Myth: Anthology is a set of games from the popular real-time strategy cycle (RTS) developed by Mumbo Jumbo development studio. They were included in the package: Myth: The Fallen Lord, Myth II: The Drunken, Myth II: Chimera and Myth III: The Wolf Age. An additional advantage of the set are dozens of scripts created by the fans of the series.
Myth: The Total Codex
Strategy
February 18, 2002
Myth: The Absolute Code is a complete collection of games from one of the best strategic series in the history of computer games.
Myth III: The Wolf Age
Strategy
October 30, 2001
The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.
Myth II: Soulblighter
Strategy
November 30, 1998
The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original. 60 years after the end of the Great War and the defeat of the demonic Balor, it turns out that one of his generals managed to escape and remained in hiding all this time.
- Myth II: Green Berets July 30, 2001
Myth: The Fallen Lords
Strategy
July 21, 1997
A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords. Unlike most typical real time strategy games, Myth: The Fallen Lords ignores the resource gathering aspect, as the gameplay focuses entirely on skirmishes with enemy troops. Moreover, with each successive victory the surviving warriors gain experience, becoming more powerful and allowing us to win the fight even against a seemingly overwhelming enemy force. An undisputed advantage of the production is its fully three dimensional environment and a physics engine, whereby the outcome of clashes is affected by various external factors, and most objects present on the map can be used in battle.
Myth Series News
Story of the Myth Series, or How to Revolutionize Strategies
With the Myth series, Bungie revolutionized the strategy genre and developed a dark fantasy epic that is still unmatched today.
video games
Adrian Werner
June 6, 2024
Story of the Myth Series, or How to Revolutionize Strategies
With the Myth series, Bungie revolutionized the strategy genre and developed a dark fantasy epic that is still unmatched today.
video games
Adrian Werner
June 6, 2024
Story of the Myth Series, or How to Revolutionize Strategies
With the Myth series, Bungie revolutionized the strategy genre and developed a dark fantasy epic that is still unmatched today.
video games
Adrian Werner
June 6, 2024