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Myth Video Game Series

Video Games Encyclopedia by Gamepressure.com

Myth: Antologia
Myth: Antologia

Strategy 19 May 2006

Myth: Anthology is a set of games from the popular real-time strategy cycle (RTS) developed by Mumbo Jumbo development studio. They were included in the package: Myth: The Fallen Lord, Myth II: The Drunken, Myth II: Chimera and Myth III: The Wolf Age. An additional advantage of the set are dozens of scripts created by the fans of the series.

PC

Myth: The Total Codex
Myth: The Total Codex

Strategy 18 February 2002

Myth: The Absolute Code is a complete collection of games from one of the best strategic series in the history of computer games.

PC

Myth III: The Wolf Age
Myth III: The Wolf Age

Strategy 30 October 2001

The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.

PC

Myth II: Soulblighter
Myth II: Soulblighter

Strategy 30 November 1998

The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original. 60 years after the end of the Great War and the defeat of the demonic Balor, it turns out that one of his generals managed to escape and remained in hiding all this time.

PC

Myth: The Fallen Lords
Myth: The Fallen Lords

Strategy 21 July 1997

A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords. Unlike most typical real time strategy games, Myth: The Fallen Lords ignores the resource gathering aspect, as the gameplay focuses entirely on skirmishes with enemy troops. Moreover, with each successive victory the surviving warriors gain experience, becoming more powerful and allowing us to win the fight even against a seemingly overwhelming enemy force. An undisputed advantage of the production is its fully three dimensional environment and a physics engine, whereby the outcome of clashes is affected by various external factors, and most objects present on the map can be used in battle.

PC