Mental Hospital Video Game Series
Video Games Encyclopedia by Gamepressure.com
Mental Hospital IV
Action 21 February 2016
The fourth installment in the series of mobile survival horrors developed by AGaming+ studio. All entries in the series are connected by the eponymous mental institution. Mental Hospital IV continues the story presented in the previous game, but knowledge of the events that occurred there isn’t required. In the game the player once again assumes the role of the journalist known from Mental Hospital III who is trying to solve the riddle of the mysterious events that took place in the Saint Peter’s hospital. He goes to an equally dark place, the Saint Maria’s Orphanage, where he intends to meet with an anonymous informant. The gameplay mechanics haven’t changed greatly in comparison to previous installment of the series. The player is tasked with exploring locations and avoiding contact with enemies. The protagonist is not able to fight the enemies, when he is noticed by them he can only escape. In comparison to previous installments in the series, adventure aspects of the game were greatly improved and enriched with simple puzzles.
Mental Hospital III
Action 30 November 2014
The third installment in the mobile survival-horror game series developed by Ukrainian studio AGaming+. The player assumes the role of a journalist who is hired to record an assault of Special Forces on a mental hospital where terrifying experiments take place. He reaches the destination late and finds the mutilated bodies of the soldiers and the corridors filled with mutants who used to be humans. His task is to survive and learn the dark truth about the hospital and the experiments that took place there. In Mental Hospital III the action is shown from first-person perspective and the controls are similar as in classic first-person shooters. However, the protagonist has no defensive capabilities, so he cannot fight the monsters and must sneak past them instead. In order to survive, one must learn the movement routes of the enemies, sneak up behind them and use the surroundings to hide from mutants.