Mageslayer
Release Date: September 24, 1997
Action, fantasy, top-down, multiplayer, singleplayer, internet, LAN
A dynamic action game with a view from above. Our task is to break through to the fortress of the evil knight and kill him before his revenge is completed.
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Mageslayer Description
MageSlayer was developed by Raven Software from 1996 - 1997 and published by GT Interactive for the PC. Utilizing the same Vampire engine as Take No Prisoners, MageSlayer was Raven's tribute to top-down action games.
The MageSlayer engine utilized Direct 3D to supported most 3D accelerator cards on the market at the time in order to offer superior graphics quality and other features like colored lighting. All of the levels for MageSlayer were created using 3D Studio Max along with several plugins that were custom-written for in house use to make texturing and scripting much easier than it had been in the past.
In addition to a single player experience that featured four character classes, five worlds and thirty levels, MageSlayer also featured solid multiplayer game modes for up to sixteen players. MageSlayer marked another Raven Software collaboration with the fantasy artist Brom, who did the box cover artwork for the title.
Last updated on August 14, 2015
Mageslayer Summary
Platforms:
PC / Windows
Developer: Raven Software
Publisher: GT Interactive
Age restrictions: 16+
Mageslayer System Requirements
PC / Windows
Recommended: Pentium 100MHz, 16 MB RAM, graphic card 1 MB, Windows 95