Littlewood
Release Date: August 4, 2020
RPG, fantasy, sandbox, farm, 2D, top-down, crowdfunding, indie games, singleplayer
OpenCritic
In the game we play the hero of the town, who undertakes to rebuild his city after it has been destroyed by an evil magician.
Videos and Screens
[1:15] Littlewood trailer #1
Seasoned Gaming: 8 / 10 by Nathan Lynch
Overall Littlewood is great game in the farming/town-building/simulation genre. It stands on its own in a genre that is chock full of similar games.
twobeardgaming: 9 / 10
Littlewood is the kind of game where there’s no rush to do anything, because who needs to rush now that the bad times have all gone away? This is what life is life after the events of the main story. What does Link do once he’s rescued Zelda? He probably just chills in the long-grass and enjoys the serenity of a job well done. No one demands anything of the hero because this is their downtime, and by picking up a copy of this fine title you too can bask in the glory of a life where nothing much happens, and that’s just the way we like it.
NintendoWorldReport: 7 / 10 by Jordan Loades
Decent writing and a good art style keep this game above mediocrity and toying with the town building mechanics is enjoyable. But unless you're specifically looking for another entry in the town sim genre, it's hard to recommend this above other options already available on Switch. Then again, if the more simplistic approach is what you're looking for and the ability to change your town layout on a whim sounds appealing, there are things to enjoy in this quaint Littlewood.
Littlewood Description
Littlewood is an adventure game with RPG elements, where we play as the hero who saved Littlewood from the hands of a tyrant, and now undertakes to rebuild what has been destroyed. The game was developed by the independent developer Sean Young, who launched a successful Kickstarter campaign.
Plot
In the game we play as the local hero, who saved the fictional world of Solemn from the evil mage's clutches. As a result, we lost our memory, but another task lies ahead of us. Reconstruction of the devastated town of Littlewood, whose inhabitants are the key to discovering our memories.
Mechanics
In the beginning Littlewood is nothing more than trunks, stones and weeds, so we have to start from scratch. We are forced to clean up the town with the available tools, observing our actions from top-down perspective. These become more effective when used, and our pace of work increases. Some of them will be unlocked only in the further stages of the game after reaching a certain milestone.
Next, we are given the opportunity to build various buildings that will make our town more attractive for its inhabitants and travelers, who, at our instigation, may want to settle there permanently. There will be no shortage of space for a library, a beauty salon, a café with donuts or a pet shop, where we can adopt one of the animals.
The area surrounding Littlewood is an ideal place to explore and discover new things. In front of us, there are enchanted forests, deep and dangerous caves, or other smaller towns surrounded by lakes. There's more to life than work so our hero has a wide range of other ways to spend his free time. Among other things, we are able to manage a farm and the plants planted on it, trips to caves in search of ores, fishing, cooking delicious dishes in the local tavern, catching worms, cutting down trees (wood is an essential material for constructing buildings and furniture), creating new objects from blueprints and collecting cards with monsters sealed after the wizard's death.
As we enjoy great fame, we cannot do without significant interactions with NPCs, especially now that we ourselves have an important goal in the form of restoring our memory. Good contact with a resident results in the possibility of unlocking new tools, buildings to be created, as well as access to the tasks commissioned by him/her, for the completion of which an award awaits us. We also increase the level of relationship with the NPC, which after reaching eight hearts can become our potential wedding candidate.
Technical aspects
Visually, Littlewood resembles games developed for SNES. The pixel world is maintained in strongly saturated colors.
Last updated on May 18, 2020
Littlewood Summary
Early Access:June 18, 2019
Platforms:
PC / Windows August 4, 2020
Switch February 25, 2021
Developer: Sean Young
Publisher: SmashGames
Age restrictions: 12+
Littlewood System Requirements
PC / Windows
Minimum: Intel Pentium 4 2.0 GHz, 1 GB RAM, graphic card 256 MB GeForce 8600 or better, 1 GB HDD, Windows XP/Vista/7/8/8.1/10