Incadia

Incadia

PC

Release Date: October 20, 2004

Puzzle, casual, 2D, combine three elements, singleplayer

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Incadia is a puzzle game produced by German studio Snowstep Development. Players have the opportunity to show perceptiveness and ability to think logically in search of the temple of the ancient civilization of Incadia. The game is a creative development of ideas taken from the classic Tetris and games like "combine three elements". (match-3).

Incadia is the work of the development team of Snowstep Development studio, known for such productions as Strzel Sobie and Bombowa Zatoka. This time the creators decided to try their hand at the genre of logical games addressed to a wide range of customers from the so-called casual market (occasional players).

The player takes on the role of a researcher of ancient civilizations and sets out to look for traces of the title Incadia. The game offers two variants of fun. Adventure is a fictionalized campaign in which there are 20 levels of increasing difficulty to overcome. The other as many boards can be found in Arcade mode.

The game is based on arranging colored tiles falling from the top of the screen in such a way that there are at least four tiles with identical colors (or symbols) next to each other, which leads to their elimination. The number of removed fragments in one movement translates into a point result. During the game the player can also get special bonuses and power-ups.

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Last updated on August 14, 2015

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Incadia Summary

Platforms:

PC Windows

PC Windows

Age restrictions: none

Incadia System Requirements

PC Windows

PC / Windows

Recommended: Pentium III 300MHz, 64 MB RAM, graphic card 4 MB RAM, Windows 98/XP