Magic Journey through twenty countries with Hugo's daughter named Trak, who searches for old pirates from the Bardzobrodaty crew to teach geography with the help of an old book pier Introligator.
Hugo: The Magic Journey Description
During the Magic Journey children learn geography in the form of games and games. One night, the daughter of Hugolina and Huga were awakened by strange sounds coming from the attic. A bold and courageous girl named Trak went there and found a dusty logbook lying on an old chest. When she opened it, she saw an old book pier - Introligator. He told the story of her grandfather, Captain Bardzobrodaty and the treasure hidden in an old chest. They both went on a magical journey to find the members of the old captain's crew, because they have the keys to open the chest.
During this magical journey, Trak and Introligator visit more than 20 countries. Bookworm and Trak help her to play with us and with the tasks we have to complete. At the same time, he tells various interesting facts about the countries he visits. Playing Magic Journey you can paint flags and compose exotic music, embody the detective and help pigeons in mail delivery.
- Three difficulty levels for children aged 6-12 years.
- Play and learn geography with Hugo and your family.
- The game has been released in Polish language version.
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Last updated on August 14, 2015
Hugo: The Magic Journey Summary
Platforms:
PC / Windows
Developer: ITE Media APS
Publisher: ITE Media APS
Hugo: The Magic Journey System Requirements
PC / Windows
Recommended: Pentium 166MHz, 32MB RAM