Heavy Fire Video Game Series
Video Games Encyclopedia by Gamepressure.com
Heavy Fire: Red Shadow
Action 16 October 2018
An unusual rail shooter, in which we play the role of a soldier shooting from a stationary heavy machine gun and rocket launcher in an unspecified war theatre. Heavy Fire: Red Shadow is the work of the Mastiff studio.
Heavy Fire: Shattered Spear
Action 29 January 2013
Heavy Fire: Shattered Spear is a dynamic first person perspective shooting (FPP), which will be the responsibility of Teyon development studio. Players play the role of members of a special unit, which has the task of finding and neutralizing nuklerane missiles in enemy hands. The game is based on elements typical for the so-called "target sight".
Heavy Fire: Special Operations 3D
Action 13 September 2012
Heavy Fire: Special Operations 3D is a port of arcade shooting originally released on a Nintendo Wii stationary console. Developers at Teyon studio have made every effort to ensure that the Nintendo 3DS version exploits the technical potential of this device, including an innovative three-dimensional display.
Heavy Fire: The Chosen Few 3D
Action 19 December 2011
Heavy Fire: The Chosen Few 3D is an arcade shooter of the kind of "target sight", created by the development team of Teyon, a Krakow-based company. Production allows the player to play the role of a member of a special unit and take part in dangerous military operations in different parts of the world.
Heavy Fire: Afghanistan
Action 12 November 2011
Heavy Fire: Afghanistan is a first-person rail shooter game maintained in the atmosphere of the modern war in Afghanistan. The title was developed by Polish studio Teyon based in Krakow, for which it is the first multiplatform production.
Heavy Fire: Black Arms
Action 07 March 2011
Heavy Fire: Black Arms is a continuation of the 2010 FPP - Heavy Fire: Special Operations. As in the original, the player takes on the role of a member of an elite military unit, this time facing a ruthless cartel of South American arms dealers. Developers from Teyon studio remained faithful to the convention of "sightseeing", enriching the game with variable weather conditions and a larger arsenal of available weapons, among other things.
Heavy Fire: Special Operations
Action 26 July 2010
A skillfully crafted war shooter produced by Teyon development studio in Krakow. A unit of soldiers sets out to help the inhabitants of the city of Kismaayo, which is controlled by a group of terrorists.