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Galactic Command: Echo Squad (PC cover
Game Box forGalactic Command: Echo Squad (PC)

Galactic Command: Echo Squad PC

Galactic Command: Rise of the Insurgents was developed by 3000AD, authors of such classics as Battlecruiser and Universal Combat.

Simulation | science fiction | multiplayer | singleplayer | internet | LAN

Galactic Command: Echo Squad Release Date PC

01April2008

developer: BC3000AD publisher: GameTap Official website

English language game language: English

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Our successful PC games have always been on the high end niche side of the gaming industry. With our move away from these types of games, given current industry conditions, we saw the need to go back to the good old days of fast and furious space combat action.

To this end, using heavily revised versions of our suite of critically acclaimed game technologies, we came up with a design that harkens to those days. A series that was easy to get into, featured a detailed tutorial and which makes use of our advanced AI and seamless space & planetary technologies.

The result is Galactic Command (GALCOM) a new series offered on different

platforms and featuring different aspects of our game technologies.

Four titles are planned for the series, each featuring a different aspect of the galaxy wide conflict against hostile forces.

Many years have passed since the Gammulans invaded the sol system in full force

and all but decimated the inhabitants of the planetary systems. cites were

completely devastated and entire continents wiped out.

In their wake, they left a splintered Galactic Command (GALCOM) alliance still

engaged in a fierce battle with insurgents who oppose the alliance.

Stretched to the limit Galactic Command scientists developed a new space craft that is lighter, faster and more powerful than any before it. Episode One begins with this new Engstrom class carrier's first day in a live combat engagement.

The player’s Echo fighter squadron of fighters has been assigned to the WildStar

battle fleet led by the GCV-Excalibur in operations against the Insurgent uprising.

As an Elite Force Pilot and leader of the Echo fighter wing assigned to IIS starstation in orbit around Titan, the player’s fighter wing is tasked with leading a series of defensive and offensive missions against the Insurgents occupying Sol territories.

The player commands a different fighter in each episode.

Missions take place in space and on the surface of planets and range from basic

escort and recon missions, to highly engaging and dangerous tactical strike missions.

TECHNOLOGIES & CONTENT

§ Native DirectX 9 graphics engine supporting SM 2.0 with various effects such as per-pixel lighting, texture filtering (e.g. Anisotropic), anti-aliasing (FSAA), environment mapping, normal maps and various shader based special effects.

§ High definition planetary terrain rendering engine supporting very large surface areas. Technologies include reflections, volumetric clouds, dynamic 24hr time of day effects (including realistic star constellations in the night sky), dynamic weather patterns (snow, storms etc), many mission specific populated areas etc.

§ Massive space and planetary game world containing an entire galaxy to explore with eight star systems, approximately fifty planets and moons with several containing populated areas. Also supports seamless transition from space to planet (and moons) and vice versa; with hardly noticeable loading times.

§ Intuitive GUI interface. Completely mouse driven and with various keyboard hotkeys and support for Xbox 360 controller for Windows.

§ In game document viewer which makes the keyboard commands, game manual and tutorial documents available at all times.

§ Native support for Logitech Dual Action game pads as well as XBox 360 controller for Windows game pads.

§ Large asset database including over fifty space crafts, various planetary vehicles, crafts, buildings etc.

§ Advanced AI engine with NPC orders system for player’s squad.

§ Advanced flight dynamics engine, complete with new, fully functional 3D fighter cockpit displays.

§ Advanced mission system with real-time adjusted variables based on AI which ensures that the same scenario always plays differently. Unprecedented replay value!

§ Multiplayer client-server engine supporting up to sixteen players.

Last updated on 10 December 2007

Game mode: single / multiplayer   Multiplayer mode: Internet  

Age restrictions Galactic Command: Echo Squad: Good for all ages.

Galactic Command: Echo Squad System requirements

PC / Windows

PC / Windows

  • Recommended:
  • Pentium IV 2.8 Ghz
  • 1 GB RAM
  • 256 MB graphic card
  • Windows XP/Vista
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