Fight Night Round 2

Fight Night Round 2

PlayStationXboxNintendo

Release Date: February 28, 2005

Sports, Boxing, for 2 players, splitscreen, multiplayer, singleplayer, internet

Rate It!

The first "Fight Night" turned out to be a milestone in the development of the genre and in a short time was hailed as the best simulator of this sport. Therefore, the company followed the blow, preparing the next installment of the cycle, again announced as a breakthrough.

# The EA SPORTS™ Haymaker:One-punch knockdowns are now a reality—you’re always one punch away from fl ooring your opponent, but miss and you’re in trouble.

# Total Boxer Control: You now have total control of your boxer with 360° Sticking and Moving and the ability to punch and block while dancing around the ring.

# Create a Champ: Using the analog sticks for total precision, create and train the ultimate champion by transforming his skills and physique.

# EA SPORTS™ Cut-Man: You take an active role in recovering from a beating by tending to a swollen eye in the corner between rounds.

# Dynamic Punch Impacts: Each punch pays off with stunning visuals that reflect the effect of each blow. Your fists have never felt so powerful as injuries affect your fighting abilities— a swollen eye prevents you from blocking, and a broken rib impairs your punching ability and mobility.

Read more

Last updated on August 14, 2015

Videos and Screens

Fight Night Round 2 Summary

Platforms:

PlayStation 2

PlayStation 2

Xbox

Xbox

GameCube

GameCube

Developer: EA Sports

Publisher: Electronic Arts Inc.

Fight Night Round 2 System Requirements

Sony PlayStation 2

PlayStation 2

Supports: memory card 8 MB, Network Adaptor

Microsoft Xbox

Xbox

Supports: Xbox Live

Nintendo GameCube

GameCube

Supports: memory card