Fable (2004)
Release Date: September 13, 2004
RPG, TPP, fantasy, classic RPG, Xbox exclusive, romances, singleplayer
A fantasy action RPG developed by Lionhead Studios, the creators of Black & White, led by an industry legend, Peter Molyneux. In the game, we assume the role of a young boy whose father was killed and mother and sister abducted when their village was raided by bandits. Saved by a man named Maze, the protagonist is brought up in the Heroes’ Guild to eventually become a full-fledged hero and take revenge on those responsible for the massacre.
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Fable (2004) Description
Fable for XBX offers an incredibly extensive story that spans an entire human life from childhood to the old age. The player leads his character throughout this existential path. The adventurer’s development, based on classical experience points gathering, can be focused on one of four basic directions: general, strength, dexterity, or intellectual. Therefore, it is entirely up to us whether we become an average Joe or a muscled warrior, agile archer, or a powerful mage. The chosen path will not only affect the behavior of the protagonist but will also be manifested in his appearance (dignified grey hair and sooner appearance of wrinkles for mages, numerous battle scars for warriors, and so on). Moreover, the latter is influenced by various external factors such as intensive sunlight that causes exposed body parts to darken. Furthermore, practically every action determines the reputation and relations with all social groups (three-level relations expressed with colors: green for friendly, yellow for neutral, and red for hostile) as well as the appearance and functioning of the fully three-dimensional world. For example, should we constantly eliminate various bandits that prowl around highways, more merchants with better wares will come to the cities.
The easiest and most common way of gathering experience by the protagonist is to fight all kinds of hostile creatures. Combat is in real time and every offensive and defensive action (casting spells, swinging a sword, etc.) is assigned a specific combinations of the controller’s buttons. While fighting hand-to-hand, we observe the battle from the third-person perspective but while, for example, aiming a bow, it will switch to the classical FPP view with the so-called shaking hands effect (of course, as the protagonist advances, aiming will become easier if we train regularly). Naturally, the developers of Fable for XBX put their extraordinary skills in creating incredibly detailed graphics to good use.
Last updated on March 8, 2016
11
GAMES
in Fable Game Series
Game Series
Fable Series
A highly popular series of action RPGs set in a fantasy universe. The brand was created by Peter Molyneux (designer of such games as Black & White or Populous) and Lionhead Studios, which he founded, but over time custody of its development was handed over to the Playground Games team. All rights to it, however, are in the hands of Microsoft.
11 video games
Fable (2004) Summary
Platforms:
Xbox
Developer: Lionhead Studios
Publisher: Xbox Game Studios / Microsoft Studios
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