Emperor: Rise of The Middle Kingdom

Emperor: Rise of The Middle Kingdom

PC

Release Date: September 11, 2002

Strategy, economic, isometric view, 2D, city builder, multiplayer, singleplayer

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An economic strategy in which we build and manage cities in ancient China. The player has an influence on all aspects of the ancient city, including taxes, distribution of agricultural crops, military forces, construction of monumental buildings. The whole was built on an engine from Ceasar III.

Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.

A quick summary of Emperor's features below:

* Next game in the Impressions’ award-winning series of historically-based city builders (Caesar, Pharaoh, Zeus).

* Moves the series into the exotic trappings of the Orient, introducing commodities such as bean curd, millet, rice, lacquer, bronzeware, tea, silk, hemp, paper and jade.

* New multiplayer play with both cooperative and competitive scenarios. Multiplayer features include:

1. Send emissaries to other cities to conduct diplomacy

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Last updated on August 14, 2015

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Emperor: Rise of The Middle Kingdom Summary

Platforms:

PC / Windows

PC / Windows

Developer: Breakaway Games

Publisher: Sierra

Emperor: Rise of The Middle Kingdom System Requirements

PC / Windows

PC / Windows

Recommended: Pentium II 400MHz, 128MB RAM, graphic card