Dying: Sinner Escape
Release Date: May 25, 2013
Dying: Sinner Escape is a horror adventure game created by the Nekcom Entertainment development team. The plot focuses on the fate of several characters trapped in reality distorted by supernatural phenomena. The player's task is to help them get out of the trap and explain the meaning of mysterious events.
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Dying: Sinner Escape Description
Dying: Sinner Escape is the debut work of the independent studio Nekcom Entertainment. The production was created under the direction of Troy Dunniway, the designer of such games as Tom Clancy's Rainbow Six: Vegas, Munch's Oddysee or Ratchet: Deadlocked.
The plot of the game depicts the fate of several characters. Each of them was imprisoned in an apparently well known reality, which, however, was distorted by supernatural phenomena. Trying to get out of the trap, the heroes (with the help of the player) unravel successive secrets, gradually discovering the meaning of individual elements and events in their surroundings.
When designing Dying: Sinner Escape, the developers from Nekcom Entertainment were inspired by television series. Hence, for example, treatments associated with parallel development and interweaving of several threads, as well as the episodic form of the game edition.
As befits a real adventure, the game is geared towards exploring locations and solving puzzles. The developers used the technical capabilities of PlayStation Vita, such as a touchscreen for easy in-game control.
Dying audiovisual setting: Sinner Escape intensifies the atmosphere of uncanny and threatening. Most of the locations visited sinking in the twilight, and during the game players' ears get disturbing sounds.
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Last updated on August 14, 2015
Dying: Sinner Escape Summary
Platforms:
PlayStation Vita
Developer: Nekcom Entertainment
Publisher: Sony Interactive Entertainment
Age restrictions: none
Dying: Sinner Escape System Requirements
PlayStation Vita
Uses: PlayStation Network