Dragon's Call WWW
MMORPG production set in the fantastic world of Still Land, where the fight between races of orcs, vampires, people, dwarves and elves takes place.
Dragon's Call Release Date WWW
19October2010
developer: GameDP publisher: Aiyou Network Technology Official website
game language: English
Dragon's Call is a MMORPG based on a free-to-play business model. GameDP is responsible for its production, which has other projects of this type on its account, including: Chrono Tales, Serenia Fantasy or Soul of Guardian.
The story tells the story of a fantastic world that has been inhabited by various beings since the dawn of time. People, dwarves, giants and even dragons lived in harmony. However, dark forces have crept into their lives and started to provoke smaller and larger conflicts, leading to the collapse of many races as well as political changes. Dwarves and elves decided to form the Phione Alliance, while people divided into four kingdoms (Glance, Disarn, Weirgburg, Stalla). For years, they fought against the Chaotic Orcs, and after winning the war, they signed a treaty to help each other in case of danger.
Evil returned after several centuries of peace, when a race of vampires was discovered in Fort Netherwind. However, they did not turn out to be the ones to be afraid of, because Chaotic Orcs came out of the shadow again. All the races of the world have joined forces to oppose cruel opponents.
The title is a typical representative of MMORPGs. At the beginning of the adventure we choose one of several available character classes. Among other things, you can play the role of a vampire, who has perfect control over magic and is able to heal. The warrior, on the other hand, works well in close clashes, because he has a huge strength and a very resistant armor. Mages control Power, killing enemies from greater distances with it. Killers are also available, attacking quickly, effectively and quietly.
Heroes have different, unique skills, which are assigned to the appropriate fields in the game interface. The same is done when choosing the equipment of the client. Weapons, armour, costumes, etc. can be bought and sold and then disguised by dragging items from one window to another. In addition, with the right raw materials, we can improve the equipment, resulting in an increase in its properties and value.
Over time, our character gains experience points, which translates into better combat properties, new spells and powers, more health or mana for casting spells. Moving around shared locations takes action points. Every day 200 such points were made available to the player. After using them, the game ends, or you can buy more for the currency gained in the game, or for real money.
The action of the game is shown in isometric projection and is characterized by great simplicity. During combat, the camera changes the angle of view and shows clashes from the "side".
Please let us know if you have any comments or suggestions regarding this description.
Last updated on 26 April 2013
Game mode: multiplayer Multiplayer mode: Internet
Age restrictions Dragon's Call: Good for all ages.