Delver

Delver

PCMobile

Release Date: April 21, 2012

RPG, FPP, fantasy, roguelike, indie games, action RPG, singleplayer

88%

Steam

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First person dungeon crawler in the convention of RPG action roguelike game, maintained in old-school aesthetics. The game is about traversing dungeons, killing monsters and developing the character we lead.

Delver, released on AND and PC, is a fantasy action RPG with roguelike elements and old-school, pixel-like aesthetics. One-person Priority Interrupt studio, represented by Chad Cuddigan, is responsible for the production of the game. Among his inspirations he mentions above all the classic RPG Ultima Underworld.

Mechanics

In Delver, the player takes on the role of an adventurer and the gameplay's core is to explore multi-level dungeons, defeat the monsters that inhabit them and develop characters. The player's main goal is to acquire the ball called Yithidian, which is on the last, seventh level of dungeons. After bringing it to the place where we started the game, the game is over. This is not an easy task, however, because the game has a strong roguelike character - the character who has died remains dead and we have to start again. The dungeons visited by the players are new each time, generated completely randomly.

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Last updated on August 20, 2019

Videos and Screens

[1:51] Delver trailer

Delver Summary

Early Access:September 7, 2013

Platforms:

PC / Windows

PC / Windows February 1, 2018

Android OS

Android OS April 21, 2012

Developer: Priority Interrupt

Publisher: Priority Interrupt

Age restrictions: 12+

Delver System Requirements

PC / Windows

PC / Windows

Minimum: Pentium 4 1.5 GHz, 1 GB RAM, 200 MB HDD, Windows Vista/7/8