Crimson Skies

Crimson Skies

PC

Release Date: September 15, 2000

Arcade, planes, multiplayer, singleplayer, internet, LAN

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A pastiche of air simulators set in a universe created by Jordan Weisman. Take on the aces of Nathan Zachary's skies, sit at the helm of crazy flying machines and lead the Fortune Hunters pirate squadron to fame and riches.

Crimson Skies game for PCs was created on the basis of Crimson Skies board game published in 1998 by FASA Interactive company: A Game of Aerial Combat. The development was carried out by Zipper Interactive studio, which gained experience with aeronautical simulators while working on the medium-successful Top Gun: Hornet's Nest project. From the publishing side, however, the publisher of the excellent Flight Simulator series, Microsoft Game Studios, was responsible for the whole project.

The common denominator for board games and computer games is the uncommon universe of Crimson Skies. It presents an alternative vision of America's history of the 1930s. After the end of World War I, in fear of a world influenza epidemic, the United States is taking an isolationist course. The Prohibition Act and the economic crisis are causing the country to plunge into the Great Depression, after which the whole of North America is divided into autonomous and often conflicting territories. Railways and interstate motorways are no longer relevant, and transport is carried out mainly thanks to huge airships. These, in turn, become the target of attacks by heavenly pirates.

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Last updated on August 14, 2015

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Crimson Skies Summary

Crimson Skies System Requirements

PC / Windows

PC / Windows

Recommended: Pentium III 450MHz, 128MB RAM, graphic card + wykorzystuje joystick