SpaceVideo Games18
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Cosmos X2
Arcade canceled
Cosmos X2 is a position belonging to the genre of shooting, situated in space. This game was prepared only for owners of a two screen console from the Nintendo stable. That is why developers decided to use all the attributes of this hardware platform, with a touch panel at the forefront.
Battlestar Galactica
Arcade 18 November 2003
A dynamic shooter in which we play the role of a fighter pilot. The title clearly refers to the famous science fiction series, offering a range of different tasks to perform.
Galactic Civilizations II: Dark Avatar
Strategy 08 February 2007
Dark Avatar is the first addition to the turn-based strategy of Galactic Civilizations II: The Lord of Fear. The game was prepared by the Stardock Systems team and brings to the series a lot of improvements, which were demanded by fans of the cosmic saga.
The Precursors
Action 04 December 2009
Precursors is another game by the Ukrainian developer company Deep Shadows, responsible for the production of Boiling Point: Road to Hell. It is an improved compilation of the old, good Elite space simulator, classic SF movies, the world of Andre Norton's novel and a modern, first person shooter.
Star Trek: Encounters
Arcade 04 October 2006
Star Trek: Encounters is a cosmic simulator with a predominance of arcade elements, although it does not lack tactical threads. Everything happens in the title world of "Star Wandering".
Galactic Civilizations II: Twilight of the Arnor
Strategy 30 April 2008
Second official addition to the game Galactic Civilizations II: The Lord of Fear. This product offers, among other things, more ships, weapons and defensive capabilities, as well as enhanced spacecraft editing capabilities.
Black Prophecy
Simulation 21 March 2011
Space combat simulator realized in MMO convention. We play the role of a representative of one of two different races, performing missions, joining clans and building our own spaceships. Flight mechanics is based on our own reflection and accurate eye, and character statistics play a secondary role. The whole system uses a free model with micropayments.
Aegis Wing
Arcade 16 May 2007
Aegis Wing is a shooter, played in space and modelled on such classic titles as Defender, Giga Wing or Raiden.
Star Wars Starfighter: Special Edition
Arcade 26 November 2001
An improved version of the game that initially appeared on PlayStation 2. We sit at the controls of a spacecraft on dangerous missions. The Xbox version also has an extended multiplayer mode.
Star Trek: D.A.C.
Arcade 13 May 2009
Star Trek: D.A.C. is a space shooter created by the Naked Sky Entertainment team. In terms of storytelling, the game partly refers to the film directed by J. J. Abrams. Players have the opportunity to take control of U.S.S. Enterprise and many other ships known to Star Trek fans and take part in dynamic space battles.
Sword of the Stars: Argos Naval Yard
Strategy 17 June 2009
Argos Naval Yard is another extension of the real time space strategy, realized in the Sword of the Stars convention (4X). However, it is not as extensive as the previous 2 additions - Born of Blood and A Murder of Crows.
Ion Assault
Arcade 23 September 2009
Arcade shooter where you fight with aliens for access to a source of great energy. You can expand your spaceship and get a lot of upgrades to it.
Sins of a Solar Empire: Diplomacy
Strategy 09 February 2010
The second DLC for the space RTS game developed by Ironclad Games and released at the beginning of 2008. As the title suggests, the expansion focuses on introducing new diplomacy-related elements into the game. Above all, the player gains access to a new screen containing data on relations between particular factions, which makes it easier to judge whether to maintain good relations with one party or not.
Sword of the Stars: A Murder of Crows
Strategy 09 October 2008
Sword of the Stars: A Murder of Crows is the second, alongside Born of Blood, extension of the space strategy created in the 4X convention (Xplore, Xpand, Xploit, Xterminate). The preparation of the game was done by the same development studio as in the case of the predecessors - Kerberos Productions.
Beyond Protocol
Strategy 21 November 2008
Beyond Protocol is one of the first productions belonging to the genre of the so-called cosmic MMO RTS, i.e. network, mass real-time strategies maintained in the sci-fi convention. The game project is the responsibility of Dark Sky Entertainment, for which this is the first such a big undertaking.
Aces of the Galaxy
Action 10 June 2008
A classic shooting, in which we take control over the shooting tower of a futuristic fighter. We kill enemy units, defeating more than twenty stages.
Evochron Renegades
Simulation 28 September 2007
Evochron Renegades is a powerful three-dimensional spacecraft simulator, created by the independent development studio StarWraith 3D Games, specialising in this genre.
Star Fox 64
Arcade 02 April 2007
Re-edition of the classic shooting from the Nintendo 64 console. We play the role of the title fox, becoming a fight with the Andross army. We use, among others, a tank and a spacecraft.
Starlite: Astronaut Rescue
Simulation 15 January 2014
Game created in cooperation with NASA, an American government agency. We play the role of an astronaut sent on a mission to Mars, who has to create the necessary tools, direct a technologically advanced robot and more. The title offers fun for one player during a short, several minutes task.
Sword of the Stars 2: The Lords of Winter
Strategy 28 October 2011
Sword of the Stars 2: The Lords of Winter is the second part of Kerberos Productions' space strategy. The action of the game was set after the events presented in the Sword of the Stars and focuses on the appearance of the ancient Suul'ka race in the galaxy. Players have the opportunity to prove themselves both in the management of the interplanetary empire and in the role of military commanders.
Darkstar One: Broken Alliance
Simulation 04 June 2010
A space simulator offering an extensive single player campaign, modelled on cult series such as Wing Commander or Privateer.
AI War: Fleet Command
Strategy 22 October 2009
An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.
AI War: The Zenith Remnant
Strategy 12 January 2010
Comprehensive addition to the complex AI War real-time strategy. In the extension, technological options have been extended, a lot of new units have been introduced and several fractions have been added. In the game itself, we conduct intergalactic wars with advanced artificial intelligence - alone or in cooperation mode of several people.
Distant Worlds
Strategy 25 March 2010
Advanced RTS with space action. With each new game, a new galaxy is generated that fills up with tens of thousands of planets, beings and objects. Our task is to settle new colonies and to cooperate or compete with other inhabitants of space. Although the game has two-dimensional graphics, the size of its world and the capabilities of the included editor are very impressive.