Conflict: Global Terror

Conflict: Global Terror

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Release Date: September 30, 2005

Action, TPP, modern conflicts, tactics, shooters, multiplayer, singleplayer, internet, LAN

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Conflict: Global Storm is the fourth part of the popular series, the previous editions of which dealt with the war in the Gulf region (the first two episodes) and the military intervention of the United States in Vietnam from 1966-1969. This time we find ourselves on the battlefield from the beginning of the 21st century, and the heroes known from Conflict: Desert Storm and Conflict: Desert Storm II - Back to Baghdad enter the battlefield again.

Conflict: Global Terror brings the Conflict series into the 21st century. Set within the modern day context of counter-terrorism, the game, using a 100% rebuilt engine, boasts radically enhanced graphics, improved order system, highly detailed characters, hi-tech weaponry and is a clear generation above previous installments

* An exciting variety of missions from infiltrating enemy bases to preventing terrorists from destabilizing the world!

* Different paths to mission completion from stealthy insertion to all out combat action.

* Take the fight to real political hotspots around the world.

* Smarter soldiers, with greater combat and environment awareness.

* All-new physics engine with ultra-realistic rag-doll effects.

* Superior enemy AI. Terrorists now use cover points and attack and retreat tactics.

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Last updated on August 14, 2015

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Conflict: Global Terror Summary

Conflict: Global Terror System Requirements

PC / Windows

PC / Windows

Recommended: Pentium 4 2.5 GHz, 512MB RAM, graphic card 128MB (GeForce 4 or better), 2.5 GB HDD, Windows 2000/XP

Sony PlayStation 2

PlayStation 2

Supports: memory card, Network Adaptor

Microsoft Xbox

Xbox

Supports: Xbox Live