
Citizens of Space
Release Date: June 18, 2019
RPG, science fiction, turn-based, 2D, humorous, top-down, indie games, singleplayer
OpenCritic
A humorous RPG game in which we take on the role of Earth's Ambassador. He travels across the globe, confronts threats and recruits title citizens. All to find the Blue Planet that... went missing without a word.
Citizens of Space is a continuation of the humorous 2015 RPG titled Citizens of Earth. The devs of the original, Eden Industries, are responsible for the development of the title.
Plot
The main character of the game is the new Earth Ambassador to the Galactic Federation of Planets. On his first day in his new position, the protagonist has to face a real problem - his homeworld disappeared without a trace. There is nothing left for our character but to find the perpetrators of all the confusion and bring Earth to its place, otherwise, he can kiss his new job goodbye.
Mechanics
In Citizens of Space, the action is shown from bird's eye view. As we play, we travel across the surfaces of different planets, differentiated in terms of appearance and the creatures that inhabit them, as well as the dangers lurking in wait for the Ambassador. Just like in the first installment of the series, the hero is not alone, because during the adventure he recruits the title Citizens. There are forty characters, each of them equipped with individual weapons and skills. Combat also plays an important role here, both against smaller adversaries and the much more powerful bosses. Although the clashes take place in turn-based mode, they are based on dynamic mini-games checking our reflexes and dexterity. As we move forward, we develop the Ambassador and Citizens, thereby increasing their combat potential.
Technical aspects
Visuals of Citizens of Space adopt the colorful, cartoonish style known from the original.
Last updated on May 22, 2020
Videos and Screens
[0:34] Citizens of Space E3 2019 trailer
Reno Gazette-Journal: 7 / 10 by Jason Hidalgo
Citizens of Space is a fun old-school-style RPG with a nice recipe that improves on Citizens of Earth, but could’ve used a bit more time in the oven. The Paper Mario-style combat is a strong point, especially with the plethora of strategies you can use to mix things up. The alien and enemy designs are also interesting and look great visually. The game’s reliance on fetch quests and RNG encounters, however, can get taxing and its attempts at humor also can be hit or miss. Add some issues with glitches and you have a game that’s solid overall but doesn't quite reach its full potential.
COGconnected: 65 / 100 by Doug Mercer
really wished that all the things that Citizens of Space does well weren’t attached to a game that is so… in your face. It borders on obnoxious but keeps the annoying line repeats and the length of time to get anywhere just under the bar of annoying. It did, however, prevent me from being able to play for a big chunk of time and it sucked a lot of the fun out of the well-done aspects of the game.
Nintendo Life: 8 / 10 by Mitch Vogel
Citizens of Space is a measured step up over its predecessor, and we hope that Eden Industries will continue this upward momentum with whatever project is coming up next.
Citizens of Space Summary
Platforms:
PC Windows
PlayStation 4
Xbox One
Nintendo Switch
Developer: Eden Industries
Publisher: Sega
Age restrictions: 12+
Citizens of Space System Requirements
PC / Windows
Minimum: Intel Core i3-540 3.06 GHz / AMD Phenom II X4 940 3.0 GHz, 2 GB RAM, graphic card 1 GB GeForce GTS 250 / Radeon HD 6670 or better, 21 GB HDD, Windows 7/8/10