
Chivalry: Medieval Warfare
Release Date: October 16, 2012
OpenCritic
Steam
Chivalry: Medieval Warfare is a multiplayer only action game developed by the independent studio Torn Banner. In the game, we take on the role of medieval warriors and take part in a bloody conflict between the Mason Order and the Agatha Knights. Up to 32 players can partake in spectacular battles. On each battlefield each player controls one warrior. Every available character has different equipment and plays a different role on the battlefield.
Chivalry: Medieval Warfare is a third-person perspective action game set in a medieval world. The game is a commercial successor to a popular mod called Age of Chivalry. The developers treated the mod as foundation on which they build something more ambitious. Chivalry is powered by Unreal Engine 3.0.
At the beginning, we choose our warrior and then the side we’ll fight for, either the Mason Order or the Knights of Agatha. The game offers many character classes, namely: archers, men-at-arms, vanguards and knights. The battles are fought using all kinds of medieval weaponry and equipment. The advanced combat system allows for full control of our attacks and defense.
The battles are fought in many different locations, both those out in the wild, and even in the middle of a town under siege. The game is also enriched by medieval siege engines, such as catapults, trebuchets and boiling oil, which we also can use.
Last updated on August 14, 2015
Videos and Screens
[2:15] Chivalry: Medieval Warfare launch trailer
[1:53] Chivalry: Medieval Warfare release date trailer
GameCrate: 3.5 / 10 by Robert Workman
Chivalry: Medieval Warfare is a lacking port across the board, and a terrible multiplayer experience for all involved. Any decent content it possesses is buried under a pile of rubbish-based visuals, poor hit detection and missing content. If you must get medieval, be patient and wait for Ubisoft's For Honor. You'll have a far better time – and get a better quality game to boot.
ZTGD: 4 / 10 by Ken McKown
Chivalry: Medieval Warfare is not a good game. Perhaps if there was a single player campaign, some competent combat, or even some unique online modes, it might be redeeming, but as it stands it is a textbook example of how to ruin a great idea. I imagine the online community also died in the time it took me to write this review, so I guess my best advice would be to stay as far away from this game as possible.
COGconnected: 70 / 100 by Ahmed Mohamed
Even with all that said though, it is truly disappointing to have to experience a very solid game that is surrounded by awful visual and audio efforts.
GAMERS Score
Average score from 930 votes. 73 players anticipated the game.
Chivalry: Medieval Warfare Summary
Game Series: Chivalry
Platforms:
PC Windows October 16, 2012
Xbox 360 December 3, 2014
PlayStation 3 December 3, 2014
PlayStation 4 December 1, 2015
Xbox One December 1, 2015
Developer: Torn Banner Studios
Publisher: Torn Banner Studios


Chivalry: Medieval Warfare System Requirements
PC / Windows
Recommended: Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 8800 GT or better), 3 GB HDD, Windows XP/Vista/7, Internet connection
Game Expansions for Chivalry: Medieval Warfare

Chivalry: Deadliest Warrior
Expansion
Action
November 14, 2013
Chivalry: Deadliest Warrior is a Torn Banner extension to Chivalry: Medieval Warfare. It introduces new characters into online battles, including Vikings, Spartan and Samurai. Each of these warriors received his own fighting style and armament. There were also new maps.