CellFactor: Psychokinetic Wars

CellFactor: Psychokinetic Wars

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Release Date: June 3, 2009

Action, FPP, science fiction, shooters, multiplayer, singleplayer, internet

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CellFactor: Psychokinetic Wars are futuristic battles in which classic weapons work as well as the powers of the mind. Shoot down an enemy with a sniper rifle or telekinesis, lift a huge boulder and squeeze an enemy with it.

CellFactor: Psychokinetic Wars develops on the idea created by Immersion Games in a PC release CellFactor: Revolution, which focused on combat of cybernetically modified fighters armed with a wide array of weapons and psychokinetic powers. This time, however, as the title suggests, more emphasis was put on psychic abilities.

This is an online first person shooter, in which you side with one of the two warring ideologies: humanity versus technology. You can eliminate opponents using traditional weapons, including pistols, sniper rifles, small explosives and rocket launchers, or psychokinetic powers, which let you, e.g. throw environmental objects at enemies or raise an energy shield. Your arsenal of tactics may also include flying, teleportation, or increased speed.

The developers prepared 30 single player missions – 10 for each character – as well as 4 multiplayer modes: Deathmatch, Capture the Flag, Team Deathmatch and Assault. Fighting takes place in various locations (7 in total) e.g. in lava pits or during a blizzard. Each of them contains environmental elements that can be used against enemies – e.g. pipes or huge stones.

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Last updated on August 14, 2015

Videos and Screens

[1:10] CellFactor: Psychokinetic Wars launch movie

CellFactor: Psychokinetic Wars Summary

Platforms:

Xbox 360

Xbox 360 June 3, 2009

PlayStation 3

PlayStation 3 June 4, 2009

Developer: Immersion Software

Publisher: Ubisoft

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CellFactor: Psychokinetic Wars System Requirements

Microsoft Xbox 360

Xbox 360

Supports: Xbox Live