Bowling

Bowling

PC

Release Date: September 2, 2002

Sports, bowling, splitscreen, multiplayer, singleplayer

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Bowling is a proposal of TopWare Interactive company addressed to bowling enthusiasts. Players have the opportunity to face live opponents or chiropractors led by computer artificial intelligence. The game is based on the official rules of this sport, combining simulation and dexterity elements.

Bowling, or the American variety of circles, is a sport that enjoys great popularity all over the world. For ball turning and pin turning enthusiasts, TopWare Interactive has prepared a computer simulation of this discipline.

During the game the player directs the actions of one of the 16 players available in the game. Battles on four virtual bowling alleys can be fought on their own (in this case it is important to achieve the highest possible final result), against computer artificial intelligence or with the participation of a living opponent. For those who do not know the rules of bowling, there is also a training option, during which you can learn the basic rules of this sport.

Bowling's gameplay combines simulation and dexterity elements. The creators tried to take into account the basic laws of physics affecting the ball and pins. However, the "throw" system is characterized by simple control, which should also be coped with by less experienced players.

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Last updated on August 14, 2015

Bowling Summary

Platforms:

PC Windows

PC Windows

Age restrictions: none

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Bowling System Requirements

PC Windows

PC / Windows

Recommended: Pentium 166 MHz, 32 MB RAM, graphic card 3D, Windows 95/98/Me