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BorderZone (PC cover
Game Box forBorderZone (PC)

BorderZone PC

BorderZone is another title whose plot is set in the distant future. This product is a combination of a classic action game and a simple RPG.

RPG | science fiction | action RPG | multiplayer | singleplayer | internet | LAN

BorderZone Release Date PC

06May2005

developer: Saturn Plus publisher: Fulqrum Games / 1C Entertainment Official website

English language game language: English

Description

What awaits mankind in 9,000 AD? BorderZone is an action role-playing game that challenges players to assume the role of Olaf, one of the few remaining humans on the planet Terra. Forced to leave the safety of their outpost, gamers venture on quests and into battle, controlling up to five characters. Centuries after the downfall of modern man, players find themselves in the world of Terra, an apocalyptic earth where the past and the future have blurred. The tales of the great catastrophe, The Collapse, have been passed down for generations, although the details have faded. Terran elders speak of a time when people possessed unprecedented power over Nature, an ancient and now forgotten witchcraft known as Science.

Players create Olaf from several disciplines, including thief, magician or soldier. Characters are further developed in the game through group affiliations, moral classes and professions.

Each character is able to use several different types of weapons and is supplied with a quick access mode. There are more than 80 types of close combat weapons and 10 kinds of projectile weapons. Magicians will have access to binding, paralyzing, blinding, annihilating and various other types of offensive and defensive spells.

History

On the planet Terra the past and the future have blurred. By night, Selena and Deya gleam in the sky and by day, Sollar illuminates the arid planet - laid to waste by the effects of the great Collapse.

The tales of the great catastrophe, The Collapse, have been passed down for generations, although the details have faded. Most of the elders speak of a time, six or seven thousand years ago, when people possessed unprecedented power over Nature with an ancient, now forgotten, witchcraft known as Science. They tell tales of when men could fly in the air, swim under water and even traveled to Selena, feats only the most rare magicians on Terra can still perform. The gods of ancient times grew angry and could no longer stand man's arrogance - and so came the Collapse - mankind's Science was turned against them and as a result 5 billion people perished. When the devastation subsided the few survivors huddled together, in isolated enclaves, dotted across the remains of the planet.

In time, however, the last of the humans ventured out again, only to discover that they were no longer alone. They found themselves sharing Terra with as many as 10 new races, all possessing Mind. Though the landscape and its inhabitants had changed, human nature remained the same, and soon people began to compete with the new species. Evolution took on a new form as the people modified and under went Modis.

People searched for resources, weapons and new forms of domination. They even researched the magicians' old ways of Science and began to learn how entire creatures could be grown from a drop of blood. The studied the clues of Domain or Kin Memory, to see how witchcraft influences people, to understand how a man who is a strong soldier, more than likely had a father or grandfather who was a great warrior as well.

So now, in 9,000 AD the humans try to rise again, not only taking the lessons from their dilapidated past, but also facing the challenges of the planet Terra and its newest inhabitants.

Gameplay

The action begins in Taria, the northern province of Kammir, where the local system of chronology records the year as 3285. Players assume the role of Olaf, a 20 years old inhabitant of the farthest boundary post of Kammir, the Northern Fort.

Player can generate the type of character the hero is, choosing from a thief, a magician or a soldier. Five characters can be controlled simultaneously, but others, including mercenaries, can join a party, with teams of up to 10. The characters’ attributes can be divided into several categories: state, skills, degree of protection, and level of weaponry (cold steel weapons, magic, etc.).

The races in the game are divided into groups, classes and professions including various monsters, underdeveloped races, the undead and outer plane creatures.

Each player will be able to use several different types of weapons and will be supplied with a quick weapon access mode. There are more than 80 types of cold steel weapons and 10 kinds of darts. Magicians will have the ability to bind paralytic, blinding, electrocharge and various types of attack and defense spells.

The game is controlled with a mouse and reassignable function keyboard keys.

The quests commence and battles unfold as players develop teams with various skills, armament and magic.

Features

* 3D action with real time effects

* Inventive gameplay characteristics involving challenging battles

* Features various tasks within each alternative destination of choice

* Contemporary game engine with powerful and imaginative graphics

* Up to 10 characters available on the quest

* Hundreds of upgradeable weapons

Last updated on 10 December 2007

Game mode: single / multiplayer   Multiplayer mode: Internet  

User score: 8.4 / 10 based on 721 votes.

Age restrictions BorderZone: 12+

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