AirStrike II: Gulf Thunder

AirStrike II: Gulf Thunder

PC

Release Date: February 2, 2005

Arcade, helicopters, splitscreen, multiplayer, singleplayer

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AirStrike II: Gulf Thunder is a sequel issued in 2004 by DivoGames AirStrike II. The game is practically no different from its predecessor and can be boldly called a package of additional missions.

AirStrike II: Gulf Thunder is a fresh sequel to AirStrike II, arguably the most exciting 3D indie helicopter combat action game ever released. The new sequel follows in the footsteps of its ‘parent’ and takes it to the limit.

The centerpiece of AirStrike II: Gulf Thunder is a new terrorist base, well defended and cleverly designed to make any head-on attack pointless. This time around, the terrorists created a new monstrous weapon and a new type of explosives. Naturally, the only way to stop the destruction is to annihilate the opponents while they are on the move. After this is done, the player has to carefully plan the assault on the core base, which is defended by the towers and is fortified with a new type of metal alloy.

AirStrike II: Gulf Thunder has 15 new levels. There is a whole lot of ‘desert flying’ to do because this add-on is Iraq-based. The battle scene is littered with burning oil barrels and is packed with industrial objects where sneaky terrorist land units can hide to give them unfair advantage. All 3D objects are remarkably well designed and bear a distinct AirStrike II style touch.

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Last updated on August 14, 2015

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AirStrike II: Gulf Thunder Summary

Platforms:

PC Windows

PC Windows

Developer: DivoGames

Publisher: DivoGames

Age restrictions: none

AirStrike II: Gulf Thunder System Requirements

PC Windows

PC / Windows

Recommended: Pentium II 400 MHz, 128 MB RAM, graphic card 8 MB