Dragon Age: Inquisition
DA: Inquisition, Dragon Age 3: Inquisition
Release Date: November 18, 2014
RPG, TPP, fantasy, sandbox, co-op, classic RPG, Game Pass, EA Play, romances, multiplayer, singleplayer, internet
Gamepressure
OpenCritic
Steam
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion.
Last Update: February 17, 2015
Dragon Age: Inquisition Game Guide & Walkthrough
Our guide for Dragon Age: Inquisition is a sheer mine of knowledge for this RPG game developed by BioWare. This guide has been divided into three big parts: Strategy Guide, Game Walkthrough and World Atlas.
November 17, 2014
Dragon Age: Inquisition Review – the best RPG since Skyrim
After a disappointing Dragon Age II, many players got disheartened with the series, and were not anticipating the next entry in the saga. The time is now – to judge the Witcher’s greatest rival, and see if BioWare can still craft memorable RPG games.
Gamepressure Review
Dragon Age: Inquisition
After a disappointing Dragon Age II, many players got disheartened with the series, and were not anticipating the next entry in the saga. The time is now – to judge the Witcher’s greatest rival, and see if BioWare can still craft memorable RPG games.
OpenCritic Rating
Game is Recomended by 98% of Critics. There are 106 Critic Reviews.
Polygon: 9.5 / 10 by Philip Kollar
Dragon Age: Inquisition is one of the biggest games I've ever played, and I still want more
GameSpot: 9 / 10 by Kevin VanOrd
With the entertaining and thematically rich Inquisition, the Dragon Age series returns to its former glory.
PC Gamer: 87 / 100 by Phil Savage
A fantastic campaign and massive open environments, soured only slightly by minor, persistent flaws.
The main pros of the game
- Compelling Characters and Writing: Many users praised the game's characters, noting their depth, unique personalities, and engaging backstories. The writing quality, especially in terms of dialogue and character interactions, received high marks.
- Rich Lore and World-Building: The game is noted for its extensive lore and detailed world, allowing players to immerse themselves in the narrative and the history of Thedas.
- Visuals and Art Style: The graphics and art design were highlighted as impressive, with many players remarking on the game's beauty even years after its release.
- Choice and Consequences: Players appreciated the impact of their choices on the story, including the ability to shape their character's beliefs and relationships with companions.
- DLC Quality: The DLCs, particularly Trespasser, were praised for their storytelling and character development, with some considering them superior to the main game.
The main cons of the game
- Repetitive and Bloat Content: Many reviews pointed out the game's reliance on fetch quests, grinding, and side content that felt meaningless or tedious, contributing to a sense of bloat.
- Combat Mechanics: The combat system was criticized for being clunky and unengaging, with many players describing it as monotonous and lacking depth compared to earlier titles in the series.
- Pacing Issues: Some users felt the main story suffered from pacing problems, particularly in the latter parts where the narrative became less engaging.
- Technical Issues and Bugs: Players reported various bugs and performance issues, including crashes and glitches that detracted from the overall experience.
The features or elements that are missing from the game according to users
- Greater Player Agency: Several users expressed a desire for more meaningful choices and consequences, particularly in side quests and world interactions, feeling that the game was too linear at times.
- Improved Inventory and Management Systems: Players noted that inventory management was cumbersome and could be streamlined for a better experience.
- More Engaging Combat Options: Many reviews suggested that the combat system needed more complexity and strategy, akin to previous entries in the series.
- Enhanced Romance Options: Some players wished for more depth and variety in romance options, particularly for female characters.
Summary
- Overall, while Dragon Age: Inquisition is celebrated for its rich storytelling, character development, and visual appeal, it is also critiqued for its repetitive gameplay, combat mechanics, and pacing issues. The game remains a significant entry in the Dragon Age franchise, especially for its lore and character interactions, but it also represents a shift towards a more open-world format that some fans found less satisfying compared to its predecessors.
Summary generated on:
GAMERS Score
Average score from 7108 votes. 3933 players anticipated the game.
Dragon Age: Inquisition Description
Dragon Age: Inquisition for PC, PS4 and etc. is the third installment in the series of role-playing games developed by BioWare. Pressured by the fans, many of whom were dissatisfied with numerous aspects of Dragon Age II, the developer decided to liken the game to the first part of the trilogy. At the same time, it retains some solutions that have worked in the “second one”, and introduces a handful of novelties.
Story
Dragon Age: Inquisition for PC, PS4 and etc. takes the player yet again to the world of Thedas which, after the events of the previous two games, has plunged into chaos. The action begins 10 years after the finale of Dragon Age: Origins. Kingdom of Ferelden did not manage to regain full strength after the fifth Blight - a large-scale invasion of Darkspawn, which was the main theme of DA: Origins - and Orlais is embroiled in a civil war. Meanwhile, mages and Templars are battling all over the continent. Amid this fuss a tear in the border between the realm of mortals and the Fade is created, leading to a demon invasion. This new threat is to be faced by the politically independent Inquisition.
The players assume the role of the leader of this organization, and their mission is to discover the identity of the person responsible for bringing demons into the world of the living, and to gather enough power to stop the invasion. Character creator not only offers choosing the class (warrior, rogue, mage), gender, the appearance, and the name for the protagonist but also the race (human, elf, dwarf, and qunari). The protagonist is fully voiced.
Gameplay
The main character is accompanied by companions, some of which appeared in the previous installments of the series (e.g. Varric). Not only do they provide invaluable help during combat, but they are also an important part of the story. By talking with them, the player can learn their history, motives, and goals. What's more, player's actions affect how the companions perceive him/her. Romances, a distinctive feature of the Dragon Age franchise, are also a very important part of the protagonist's relationship with the companions. It is also noteworthy that the developers of Inquisition set themselves the goal of showing the interpersonal relationships in a more natural and mature way, which is reflected mainly in modernized sex scenes.
The player often faces moral decisions, in which the traditional distinction between good and evil simply does not work. Some of them are important to the plot and their consequences are not always immediately visible. The possibility of importing saved games allows the Dragon Age veterans to transfer some of the decisions they made in the previous installment of the series. The people who, in turn, do not have any experience with the franchise, but would like to outline their own history of the world and its inhabitants, can take advantage of the Dragon Age Keep website that was prepared on the occasion of Dragon Age: Inquisition's launch and enables the players to generate a customized savegame to import.
Apart from the main plot, the player completes side missions and addresses numerous smaller conflicts occurring in Thedas. As the Inquisitor, he or she makes decisions on behalf of the entire organization and thus shaping its reputation and policies towards other groups. Progress in the game not only leads to character development, but also the growing importance of the eponymous Inquisition. Moreover, higher standing gives tangible benefits; for example, an army which can be sent to conquer an impregnable fortress hiding important information. Establishing bridgeheads is a crucial thing, usually in the form of fortresses, in areas of particular importance in order to gain influence and control over the region. What is more, nothing stops the player from expanding his or her keeps and direct their activities (e.g. researches conducted) by managing available human resources.
Because of the scope of the events in Dragon Age: Inquisition, the player will travel all over the continent of Thedas. Although the world is not open in the full sense of the word, the locations are much larger and more diverse than in the previous games. Moving between them is done using the world map, and once the character reaches a place, he or sher can freely explore the area on foot or on horseback. To gain access to the key plot areas, the Inquisition, under the player's leadership, must reach a sufficiently high reputation first. To this end, the player must perform side quests, gain the respect of different groups by means of diplomacy, collect magical artifacts, and defeat dangerous beasts.
When it comes to the combat system, the developers tried to appease both the tacticians and the action-lovers. The player can issue orders to the party members while in active pause mode or pass the control over them to the AI in order to focus on one character and fly into battle directly controlling his/her movement and attacks. The main commands are assigned to the keyboard shortcuts. Enemies are typically present in organized and diverse groups. With the improved AI, they can support each other and react to the situation on the battlefield. All of this requires the player to be observant and to use an adequate tactic.
Technology
Dragon Age: Inquisition for PC, PS4 and etc. is powered by Frostbite 3 engine, which was employed in Battlefield 4. This technology allows creating large open spaces and complex environment interactions. Not only is it possible to destroy certain elements of the environment, especially during combat, but also to reconstruct them in order to, for example, gain access to previously inaccessible locations. The game features a day-and-night cycle system, and variable weather conditions that can affect the gameplay.
Last updated on August 14, 2015
8
GAMES
in Dragon Age Game Series
Game Series
Dragon Age Series
A series of RPG games set in a dark fantasy universe. The series was started and is being developed by Canadian studio BioWare, known, among others, for such projects as the first two games under the banner of Baldur's Gate, Neverwinter Nights, Jade Empire or the brand Mass Effect. Signature productions Dragon Age come primarily to personal computers and consoles.
8 video games
Dragon Age: Inquisition Summary
Platforms:
PC / Windows
PlayStation 4
Xbox One
PlayStation 3
Xbox 360
Developer: BioWare
Publisher: Electronic Arts Inc.
Dragon Age: Inquisition System Requirements
PC / Windows
Minimum: Intel Quad Core 2.0 GHz/AMD Quad Core 2.5 GHz, 4 GB RAM, graphic card 512 MB GeForce 8800 GT/Radeon 4870 or better, 26 GB HDD, Windows 7/8.1 64-bit
Recommended: Intel Quad Core 3.0 GHz/AMD Six Core 3.2 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 660/Radeon R9 270 or better, 26 GB HDD, Windows 7/8.1 64-bit
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