Warhammer 40,000: Dawn of War - Soulstorm - Avet Alphato v.3022015 - Game mod - Download
The file Avet Alphato v.3022015 is a modification for Warhammer 40,000: Dawn of War - Soulstorm, a(n) strategy game. Download for free.
file typeGame mod
file size26.7 MB
downloads645
(last 7 days)0
last updateSunday, June 3, 2018
Report problems with download to [email protected]
Avet Alphato is a mod for Warhammer 40,000: Dawn of War - Soulstorm, created by ZmajOgnjeniVuk.
As a side note, the author of this project has a kind request. He tries to make his maps unique in one way or the other, and to do that, He usually use SCAR (Scite Coding at Relic). Its the code the Dawn of War was written in. Thing is, he don't know how to code himself, so he usually cooperates with people who do know how to code in SCAR. Problem is that lately, there has been every fewer people he can rely for this so he’s looking for people who can code in SCAR to help him with my maps. If you’re interested look up the link above and contact ZmajOgnjeniVuk.
Description (in author’s own words):
Fourth map set in Svarog Sector bears name Avet Alpha.
This map is for Dawn of War Soulstorm strictly as it holds objects only found in SS.
Banblade can drive through it so it should be ok for all others.
Map is not symetrical but resources are adequatly spread. I would suggest 4vs4 for this map. Check out the screenshots to get some valuable info on the map itself, locations of heavy cover, passable terrain that migth not seem as such on the first glance. Take heed, this map is not mass-rush friendly.
I would like to use this opportunity to extend my honest thanks to Tragicvision, a friend who worked on the SCAR for this map. He did his job exemplary and through his contribution this map was fully realized. You can check out his other work on his page on ModDB especially his Phoenix Rising campaign for Soulstorm.
Most important feature of the SCAR he made is "radiation" effect. Now, bear in mind this is a barren world, with no atmosphere and thus no ozone so there is no available protection from star and cosmic radiation. Being close to its parent star, Avet Alpha is all the more saturated with lethal doses of radiation. This is represented on the actuall map by effect that influences your "organic" units, so infantry, heavy inf. deamons, heroes and monsters will all take damage if they traverse open areas on foot. Space Marine tactical squad, fully upgreaded with both Bionics research can last about minute and a half outside. Damage is divided by unit type, so heavy infantry takes less damage than infantry, but takes more than commanders, again, relic units like Knarloc and Bloodthirster take less damage than commanders and so on.
Take heed, all units but vehicles will constantly take damage outside bases(habitation domes) and tunnels. Use of transports is highly recomended.
On the outside you will find several features that can provide protection to you troops from radiation effects. One of those are Imperial force fields set around strategici resources(SP,Relics, Criticals), other are craters with rocks that provide shade and some relief from deadly rays.(On the map, craters are completely free of damaging radiation influence)
In this map, objects,decals or other elements from third parties were not used. All elements present were those from DOW Mission Editor and those extracted from Soulstrom
SCAR file is pretty important as it controls the no build zones on the map as weel, thus preventing AI from choking the pathways, that can be quite narrow, with wild building.
One more important thing. Within this download you will find folder named "decals". I have been notified that some of my earlier maps, once loaded, were showing those ugly pink question marks. Install this folder with all files in it into the correct instalation destination so you can see all my maps as they are meant to be. I have mentioned this earlier and will repeat again. To my knowledge, only decals I use are those from vanilla SS and DC, therefore, this problem shouldn't be, and yet it is. I have no explanation for this, a least not yet.
For installation instructions consult the readme file.
- Last update: Sunday, June 3, 2018
- Genre: Strategy
- File size: 26.7 MB
Popular files for Warhammer 40,000: Dawn of War - Soulstorm
Name |
Type |
Size |
Date |
Total |
7 days |
---|---|---|---|---|---|
Warhammer 40,000: Dawn of War - Soulstorm - 4GB Patch | mod | 21.5 KB | 1/4/2021 | 10.8K | 82 |
Warhammer 40,000: Dawn of War - Soulstorm - Redux Mod v.1.3.6.8 | mod | 1890.8 MB | 9/1/2024 | 7.3K | 72 |
Warhammer 40,000: Dawn of War - Soulstorm - Titanium Wars 1.00.50 | mod | 840.8 MB | 4/18/2023 | 51.4K | 54 |
Warhammer 40,000: Dawn of War - Soulstorm - Ultimate Apocalypse v.1.89.3 | mod | 2280.9 MB | 10/15/2021 | 38K | 27 |
Warhammer 40,000: Dawn of War - Soulstorm - Unification Mod v.6.9.25 | mod | 14794.3 MB | 1/5/2023 | 12.4K | 26 |
Warhammer 40,000: Dawn of War - Soulstorm - v.1.1.0 ENG | patch | 129.3 MB | 10/23/2008 | 7.9K | 19 |