Two Worlds - game update v.1.0 - v.1.6 ENG/PL - Download
Game update (patch) to Two Worlds , a(n) rpg game, v.1.0 - v.1.6 ENG/PL, added on Tuesday, November 20, 2007.
file typeGame update
file size1121.1 MB
downloads7680
(last 7 days)0
last updateTuesday, November 20, 2007
Report problems with download to [email protected]
version: v.1.0 - v.1.6 ENG/PL
v1.6 patch details (PC/Xbox 360):
Horse steering has been improved
Character development curve not as steep over level 25
HP regeneration slower for max values above 2000
Death strike skill - executable by strike button while in sneak mode
Critical hit skill fixed
Damage is now allowed over 32000
There is a cap on damage and armor at 99999
Necromancer spells have been balanced
Magical boosters - effect restricted to 5 boosters
Stacking potions with different statistics - fixed
Objects stacking - objects can't be stacked up if result has higher level requirements than current player level
Equipment Class cap on 50
When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
NPC's in towns don't resurrect
Tweaked hi- level monster balance
Wing Membrane ingredient added to Helllord
Dragons strike not breakable by player hit
Bomb traps attached to some chests and wardrobes
Balanced number of lock picks in chests and wardrobes
Walking under water and not dying has been fixed
Inaccessible Cave north of Ashos has been fixed
Multiplayer Lag issues have been improved
Multiplayer too many skill points generated due to combat stats has been fixed
Friendly fire disabled in RPG mode (players cannot damage each other)
Resurrect spell on players has been disabled
Experience points for killing players has been removed
Disarming skill disabled against other players
Freezing/stopping spells disabled against other players
Multiplayer RPG quests given to all, reward splitter between players
Team assault - main monuments 50 times stronger
Barbarian - berserk skill in PvP reduced to 5
Chest and wardrobe lock levels improved in multiplayer
PC specific:
Issue of moving money between servers has been fixed
Maps D2,E4,F4, Multiplayer Tharbakin - missing triangles or flying objects have been fixed
Enter opens console in single player
Horse steering - stopping horse by back key changed
Cloning character when logging on new WarNet server is fixed
Boosters disappearing in Arena modes
Atmosoheric fog for multiplayer towns added
Chat over open dialogs possible (by F11 chat dialog)
All PVP arenas unlocked from beginning
Xbox 360 specific:
Improved single player framerate
Interface - repeat changes selection left stick hold added
Game HDD cache cleaning possibility - RB + A + B during game launch
Achievements for 5 elements is fixed
Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
Hit info fonts larger
“BACK – Show Instruction” text disappears
Double saving multiplayer characters to protect character lost from power-off or hard-locks
Interface - no controls after "server refused connection" is fixed
Doubling gold in multiplayer is fixed
Doubling objects in multiplayer is fixed
Thrilling fight choreographies, gripping characters and realistic worlds create new dimensions in the genre. The title also introduces new benchmarks in content. Experienced script editors link the cinematic story with maximum gaming freedom in a medieval fantasy world.
Features :
Offering a freedom of choice unseen in other Role Playing Games. The world literally comes to life as it immediately reacts to the player's actions and changes accordingly -offering new and exciting challenges.
Strong, non-linear storyline. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests.
Spectacular and dynamically choreographed fights. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences.
Free and unlimited character development. Players can experiment with different careers and even reverse their former choices with the help of "career changers".
Unique magic system. The Players are allowed to assemble their own magic spells.
Animals to be ridden on. Players can travel and fight on various animals from horses to tamed lizards and beasts.
A choice of traps and snares are at the Player's disposal making the gameplay both rich and flexible.
Huge variety of items to be found. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect.
Wide range of beautifully rendered terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design.
Hyper-realistic tree physics and sophisticated weather system make the world come to life as has never been seen before.
Advanced Artificial Intelligence that manages group behaviour of large virtual communities.
Recently expanded multiplayer capabilities will now allow 1000's of players.
Symphonic music to make the experience more emotional and memorable.
Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible.
Support of Multi CPUs and Multicore CPUs, SLI and CrossFire Technology
- Last update: Tuesday, November 20, 2007
- Genre: RPG
- File size: 1121.1 MB
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